Template:Handling Properties: Difference between revisions
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< | <!-- <br/> http://projectcerbera.com/gta/sa/tutorials/handling <br/> | ||
No longer available | |||
{| border="1" | --> | ||
http://web.archive.org/web/20140223160252/http://projectcerbera.com/gta/sa/tutorials/handling <br/> | |||
{| border="1" cellpadding="1" cellspacing="0" align="center" | |||
|- | |- | ||
! Property | ! scope="col" style="background:#afafaf;"|Property | ||
! Value | ! scope="col" style="background:#afafaf;"|Value | ||
! Minimum | ! scope="col" style="background:#afafaf;"|Minimum value | ||
! Maximum | ! scope="col" style="background:#afafaf;"|Maximum value | ||
! Notes | ! scope="col" style="background:#afafaf;"|Notes | ||
|- | |- | ||
| mass | | scope="row" style="background:#cfcfcf;"|'''mass''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 1.0 | | style="background:#efefef;"|1.0 | ||
| 100000.0 | | style="background:#efefef;"|100000.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| turnMass | | scope="row" style="background:#cfcfcf;"|'''turnMass''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 1000000.0 | | style="background:#efefef;"|1000000.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| dragCoeff | | scope="row" style="background:#cfcfcf;"|'''dragCoeff''' | ||
| Float | | style="background:#efefef;"|Float | ||
| -200.0 | | style="background:#efefef;"|-200.0 | ||
| 200.0 | | style="background:#efefef;"|200.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| centerOfMass | | scope="row" style="background:#cfcfcf;"|'''centerOfMass''' | ||
| Table = { [1]=posX, [2]=posY, [3]=posZ } (floats) | | style="background:#efefef;"|Table = { [1]=posX, [2]=posY, [3]=posZ } (floats) | ||
| -10.0 | | style="background:#efefef;"|-10.0 | ||
| 10.0 | | style="background:#efefef;"|10.0 | ||
| Get returns a table, set needs a table. | | style="background:#efefef;"|Get returns a table, set needs a table. | ||
|- | |- | ||
| percentSubmerged | | scope="row" style="background:#cfcfcf;"|'''percentSubmerged''' | ||
| Integer | | style="background:#efefef;"|Integer | ||
| 1 | | style="background:#efefef;"|1 | ||
| 99999 | | style="background:#efefef;"|99999 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| tractionMultiplier | | scope="row" style="background:#cfcfcf;"|'''tractionMultiplier''' | ||
| Float | | style="background:#efefef;"|Float | ||
| -100000.0 | | style="background:#efefef;"|-100000.0 | ||
| 100000.0 | | style="background:#efefef;"|100000.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| tractionLoss | | scope="row" style="background:#cfcfcf;"|'''tractionLoss''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 100.0 | | style="background:#efefef;"|100.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| tractionBias | | scope="row" style="background:#cfcfcf;"|'''tractionBias''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 1.0 | | style="background:#efefef;"|1.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| numberOfGears | | scope="row" style="background:#cfcfcf;"|'''numberOfGears''' | ||
| Integer | | style="background:#efefef;"|Integer | ||
| 1 | | style="background:#efefef;"|1 | ||
| 5 | | style="background:#efefef;"|5 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| maxVelocity | | scope="row" style="background:#cfcfcf;"|'''maxVelocity''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.1 | | style="background:#efefef;"|0.1 | ||
| 200000.0 | | style="background:#efefef;"|200000.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| engineAcceleration | | scope="row" style="background:#cfcfcf;"|'''engineAcceleration''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 100000.0 | | style="background:#efefef;"|100000.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| engineInertia | | scope="row" style="background:#cfcfcf;"|'''engineInertia''' | ||
| Float | | style="background:#efefef;"|Float | ||
| -1000.0 | | style="background:#efefef;"|-1000.0 | ||
| 1000.0 | | style="background:#efefef;"|1000.0 | ||
| Inertia of 0 can cause a LSOD. (Unable to | | style="background:#efefef;"|Inertia of 0 can cause a LSOD. (Unable to divide by zero) | ||
|- | |- | ||
| driveType | | scope="row" style="background:#cfcfcf;"|'''driveType''' | ||
| String | | style="background:#efefef;"|String | ||
| N/A | | style="background:#efefef;"|N/A | ||
| N/A | | style="background:#efefef;"|N/A | ||
| Use 'rwd', 'fwd' or 'awd'. | | style="background:#efefef;"|Use 'rwd', 'fwd' or 'awd'. | ||
|- | |- | ||
| engineType | | scope="row" style="background:#cfcfcf;"|'''engineType''' | ||
| String | | style="background:#efefef;"|String | ||
| N/A | | style="background:#efefef;"|N/A | ||
| N/A | | style="background:#efefef;"|N/A | ||
| Use 'petrol', 'diesel' or 'electric'. | | style="background:#efefef;"|Use 'petrol', 'diesel' or 'electric'. | ||
|- | |- | ||
| brakeDeceleration | | scope="row" style="background:#cfcfcf;"|'''brakeDeceleration''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.1 | | style="background:#efefef;"|0.1 | ||
| 100000.0 | | style="background:#efefef;"|100000.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| brakeBias | | scope="row" style="background:#cfcfcf;"|'''brakeBias''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 1.0 | | style="background:#efefef;"|1.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| ABS | | scope="row" style="background:#cfcfcf;"|'''ABS''' | ||
| Boolean | | style="background:#efefef;"|Boolean | ||
| true | | style="background:#efefef;"|true | ||
| false | | style="background:#efefef;"|false | ||
| Has no effect. | | style="background:#efefef;"|Has no effect. | ||
|- | |- | ||
| steeringLock | | scope="row" style="background:#cfcfcf;"|'''steeringLock''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 360.0 | | style="background:#efefef;"|360.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| suspensionForceLevel | | scope="row" style="background:#cfcfcf;"|'''suspensionForceLevel''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 100.0 | | style="background:#efefef;"|100.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| suspensionDamping | | scope="row" style="background:#cfcfcf;"|'''suspensionDamping''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 100.0 | | style="background:#efefef;"|100.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| suspensionHighSpeedDamping | | scope="row" style="background:#cfcfcf;"|'''suspensionHighSpeedDamping''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 600.0 | | style="background:#efefef;"|600.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| suspensionUpperLimit | | scope="row" style="background:#cfcfcf;"|'''suspensionUpperLimit''' | ||
| Float | | style="background:#efefef;"|Float | ||
| -50.0 | | style="background:#efefef;"|-50.0 | ||
| 50.0 | | style="background:#efefef;"|50.0 | ||
| Can't be equal to suspensionLowerLimit. | | style="background:#efefef;"|Can't be equal to suspensionLowerLimit. | ||
|- | |- | ||
| suspensionLowerLimit | | scope="row" style="background:#cfcfcf;"|'''suspensionLowerLimit''' | ||
| Float | | style="background:#efefef;"|Float | ||
| -50.0 | | style="background:#efefef;"|-50.0 | ||
| 50.0 | | style="background:#efefef;"|50.0 | ||
| Can't be equal to suspensionUpperLimit. | | style="background:#efefef;"|Can't be equal to suspensionUpperLimit. | ||
|- | |- | ||
| | | scope="row" style="background:#cfcfcf;"|'''suspensionFrontRearBias''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 1.0 | | style="background:#efefef;"|1.0 | ||
| Hardcoded maximum is 3.0, but values above 1.0 have no effect. | | style="background:#efefef;"|Hardcoded maximum is 3.0, but values above 1.0 have no effect. | ||
|- | |- | ||
| suspensionAntiDiveMultiplier | | scope="row" style="background:#cfcfcf;"|'''suspensionAntiDiveMultiplier''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 30.0 | | style="background:#efefef;"|30.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| seatOffsetDistance | | scope="row" style="background:#cfcfcf;"|'''seatOffsetDistance''' | ||
| Float | | style="background:#efefef;"|Float | ||
| -20.0 | | style="background:#efefef;"|-20.0 | ||
| 20.0 | | style="background:#efefef;"|20.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| collisionDamageMultiplier | | scope="row" style="background:#cfcfcf;"|'''collisionDamageMultiplier''' | ||
| Float | | style="background:#efefef;"|Float | ||
| 0.0 | | style="background:#efefef;"|0.0 | ||
| 10.0 | | style="background:#efefef;"|10.0 | ||
| | | style="background:#efefef;"| | ||
|- | |- | ||
| monetary | | scope="row" style="background:#cfcfcf;"|'''monetary''' | ||
| Integer | | style="background:#efefef;"|Integer | ||
| 0 | | style="background:#efefef;"|0 | ||
| 230195200 | | style="background:#efefef;"|230195200 | ||
| Get works, set | | style="background:#efefef;"|Get works, set is disabled. | ||
|- | |- | ||
| modelFlags | | scope="row" style="background:#cfcfcf;"|'''modelFlags''' | ||
| Hexadecimal | | style="background:#efefef;"|Hexadecimal/Decimal | ||
| N/A | | style="background:#efefef;"|N/A | ||
| N/A | | style="background:#efefef;"|N/A | ||
| See | | style="background:#efefef;"|Property uses a decimal value, generated by a hexadecimal value. Either use 0x12345678 or tonumber ( "0x12345678" ). See [http://web.archive.org/web/20140223160252/http://projectcerbera.com/gta/sa/tutorials/handling projectcerbera] for possible values. | ||
|- | |- | ||
| handlingFlags | | scope="row" style="background:#cfcfcf;"|'''handlingFlags''' | ||
| Hexadecimal | | style="background:#efefef;"|Hexadecimal/Decimal | ||
| N/A | | style="background:#efefef;"|N/A | ||
| N/A | | style="background:#efefef;"|N/A | ||
| See projectcerbera for | | style="background:#efefef;"|Property uses a decimal value, generated by a hexadecimal value. Either use 0x12345678 or tonumber ( "0x12345678" ). See [http://web.archive.org/web/20140223160252/http://projectcerbera.com/gta/sa/tutorials/handling projectcerbera] for possible values. | ||
|- | |- | ||
| headLight | | scope="row" style="background:#cfcfcf;"|'''headLight''' | ||
| | | style="background:#efefef;"|String | ||
| N/A | | style="background:#efefef;"|N/A | ||
| N/A | | style="background:#efefef;"|N/A | ||
| Get works, set | | style="background:#efefef;"|Get works, set is disabled. Available values: 'long', 'small', 'big', 'tall'. | ||
|- | |- | ||
| tailLight | | scope="row" style="background:#cfcfcf;"|'''tailLight''' | ||
| | | style="background:#efefef;"|String | ||
| N/A | | style="background:#efefef;"|N/A | ||
| N/A | | style="background:#efefef;"|N/A | ||
| Get works, set | | style="background:#efefef;"|Get works, set is disabled. Available values: 'long', 'small', 'big', 'tall'. | ||
|- | |- | ||
| animGroup | | scope="row" style="background:#cfcfcf;"|'''animGroup''' | ||
| Integer | | style="background:#efefef;"|Integer | ||
| ?? | | style="background:#efefef;"|?? | ||
| ?? | | style="background:#efefef;"|?? | ||
| | | style="background:#efefef;"|Get works, set is disabled due to people not knowing this property was vehicle-based and caused crashes. | ||
|} | |} | ||
Latest revision as of 12:07, 6 July 2022
http://web.archive.org/web/20140223160252/http://projectcerbera.com/gta/sa/tutorials/handling
Property | Value | Minimum value | Maximum value | Notes |
---|---|---|---|---|
mass | Float | 1.0 | 100000.0 | |
turnMass | Float | 0.0 | 1000000.0 | |
dragCoeff | Float | -200.0 | 200.0 | |
centerOfMass | Table = { [1]=posX, [2]=posY, [3]=posZ } (floats) | -10.0 | 10.0 | Get returns a table, set needs a table. |
percentSubmerged | Integer | 1 | 99999 | |
tractionMultiplier | Float | -100000.0 | 100000.0 | |
tractionLoss | Float | 0.0 | 100.0 | |
tractionBias | Float | 0.0 | 1.0 | |
numberOfGears | Integer | 1 | 5 | |
maxVelocity | Float | 0.1 | 200000.0 | |
engineAcceleration | Float | 0.0 | 100000.0 | |
engineInertia | Float | -1000.0 | 1000.0 | Inertia of 0 can cause a LSOD. (Unable to divide by zero) |
driveType | String | N/A | N/A | Use 'rwd', 'fwd' or 'awd'. |
engineType | String | N/A | N/A | Use 'petrol', 'diesel' or 'electric'. |
brakeDeceleration | Float | 0.1 | 100000.0 | |
brakeBias | Float | 0.0 | 1.0 | |
ABS | Boolean | true | false | Has no effect. |
steeringLock | Float | 0.0 | 360.0 | |
suspensionForceLevel | Float | 0.0 | 100.0 | |
suspensionDamping | Float | 0.0 | 100.0 | |
suspensionHighSpeedDamping | Float | 0.0 | 600.0 | |
suspensionUpperLimit | Float | -50.0 | 50.0 | Can't be equal to suspensionLowerLimit. |
suspensionLowerLimit | Float | -50.0 | 50.0 | Can't be equal to suspensionUpperLimit. |
suspensionFrontRearBias | Float | 0.0 | 1.0 | Hardcoded maximum is 3.0, but values above 1.0 have no effect. |
suspensionAntiDiveMultiplier | Float | 0.0 | 30.0 | |
seatOffsetDistance | Float | -20.0 | 20.0 | |
collisionDamageMultiplier | Float | 0.0 | 10.0 | |
monetary | Integer | 0 | 230195200 | Get works, set is disabled. |
modelFlags | Hexadecimal/Decimal | N/A | N/A | Property uses a decimal value, generated by a hexadecimal value. Either use 0x12345678 or tonumber ( "0x12345678" ). See projectcerbera for possible values. |
handlingFlags | Hexadecimal/Decimal | N/A | N/A | Property uses a decimal value, generated by a hexadecimal value. Either use 0x12345678 or tonumber ( "0x12345678" ). See projectcerbera for possible values. |
headLight | String | N/A | N/A | Get works, set is disabled. Available values: 'long', 'small', 'big', 'tall'. |
tailLight | String | N/A | N/A | Get works, set is disabled. Available values: 'long', 'small', 'big', 'tall'. |
animGroup | Integer | ?? | ?? | Get works, set is disabled due to people not knowing this property was vehicle-based and caused crashes. |