Template:ObjectInfo: Difference between revisions
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<noinclude>This template is used on [[Object]] and related pages. <hr></noinclude> | <noinclude>This template is used on [[Object]] and related pages. <hr></noinclude> | ||
== Important | == [[File:Dialog-warning.svg|48px]] Important info about [[Object|Objects]] == | ||
* Objects only represent models '''created by a script''', they do not represent models that are part of the GTA's default landscape (these belong to the "building pool"). | * Objects only represent models '''created by a script''', they do not represent models that are part of the GTA's default landscape (these belong to the "building pool"). | ||
Revision as of 13:49, 22 October 2024
This template is used on Object and related pages.
Important info about Objects
- Objects only represent models created by a script, they do not represent models that are part of the GTA's default landscape (these belong to the "building pool").
- There is a distinction in GTA: San Andreas between static and dynamic models. The alternative createBuilding function allows you to create objects that are non-dynamic.
- The createObject function can also create non-dynamic objects, but for optimization reasons it is recommended to spawn Buildings when creating static objects in the Dimension 0 (because they don't use the MTA object-streaming system).