Template:ObjectLODInfo: Difference between revisions
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If the model has a LOD version that you want to remove from the default map: | If the model has a LOD version that you want to remove from the default map: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local lowLodModel = 13245 | |||
removeWorldModel ( lowLodModel, radius, x,y,z ) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Create a low LOD object for your high LOD object, so there is no hole in the map from a far distance: | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local lowLodObject = createObject( lowLodModel, x,y,z, rx, ry, rz, true ) | |||
setElementParent(lowLodObject, obj) -- so the LLOD element is destroyed with the HLOD element | |||
setLowLODElement(obj, lowLodObject) -- make the LOD assignment | |||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 12:45, 4 November 2024
This template is used on object/building/models/LOD related pages.
Important info about Object LOD (Level of Detail)
(To determine the LOD model ID, use the editor resource, or refer to this this table)
If the model has a LOD version that you want to remove from the default map:
local lowLodModel = 13245 removeWorldModel ( lowLodModel, radius, x,y,z )
Create a low LOD object for your high LOD object, so there is no hole in the map from a far distance:
local lowLodObject = createObject( lowLodModel, x,y,z, rx, ry, rz, true ) setElementParent(lowLodObject, obj) -- so the LLOD element is destroyed with the HLOD element setLowLODElement(obj, lowLodObject) -- make the LOD assignment