Template:ObjectLODInfo

From Multi Theft Auto: Wiki
Revision as of 12:45, 4 November 2024 by Fernando187 (talk | contribs)
Jump to navigation Jump to search

This template is used on object/building/models/LOD related pages.


Important info about Object LOD (Level of Detail)

(To determine the LOD model ID, use the editor resource, or refer to this this table)
If the model has a LOD version that you want to remove from the default map:

local lowLodModel = 13245
removeWorldModel ( lowLodModel, radius, x,y,z )

Create a low LOD object for your high LOD object, so there is no hole in the map from a far distance:

local lowLodObject = createObject( lowLodModel, x,y,z, rx, ry, rz, true )
setElementParent(lowLodObject, obj) -- so the LLOD element is destroyed with the HLOD element
setLowLODElement(obj, lowLodObject) -- make the LOD assignment