Template:ObjectLODInfo: Difference between revisions
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If the model has a LOD version that you want to remove from the default map: | If the model has a LOD version that you want to remove from the default map: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local lowLodModel = 13245 | |||
removeWorldModel ( lowLodModel, radius, x,y,z ) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Create a low LOD object for your high LOD object, so there is no hole in the map from a far distance: | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local lowLodObject = createObject( lowLodModel, x,y,z, rx, ry, rz, true ) | |||
setElementParent(lowLodObject, obj) -- so the LLOD element is destroyed with the HLOD element | |||
setLowLODElement(obj, lowLodObject) -- make the LOD assignment | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 12:45, 4 November 2024
This template is used on object/building/models/LOD related pages.
(To determine the LOD model ID, use the editor resource, or refer to this this table)
If the model has a LOD version that you want to remove from the default map:
local lowLodModel = 13245 removeWorldModel ( lowLodModel, radius, x,y,z )
Create a low LOD object for your high LOD object, so there is no hole in the map from a far distance:
local lowLodObject = createObject( lowLodModel, x,y,z, rx, ry, rz, true ) setElementParent(lowLodObject, obj) -- so the LLOD element is destroyed with the HLOD element setLowLODElement(obj, lowLodObject) -- make the LOD assignment