Template:ObjectLODInfo

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Revision as of 12:41, 4 November 2024 by Fernando187 (talk | contribs)
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This template is used on object/building/models/LOD related pages.


Important info about Object LOD (Level of Detail)

(To determine the LOD model ID, use the editor resource, or refer to this this table)
If the model has a LOD version that you want to remove from the default map:

    local modelIdLOD = 13245
    removeWorldModel ( modelIdLOD, 100, x,y,z )

Optionally, create a MTA LOD replacement so there is no hole in the map from a far distance:

    objLOD = createObject( modelIdLOD, x,y,z, 0, 0, 0, true )
    setElementParent(objLOD, obj) -- so the LLOD element is destroyed with the HLOD element
    setLowLODElement(obj, objLOD) -- make the LOD assignment

You may load a custom model to use as a LOD:

    txdLOD = engineLoadTXD( "garageLOD.txd" )
    dffLOD = engineLoadDFF( "garageLOD.dff" )
    engineImportTXD( txdLOD, modelIdLOD )
    engineReplaceModel( dffLOD, modelIdLOD )