Template:Weapon Properties ReadOnly

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  • "fire_type" - int - Type - instant hit (e.g. pistol), projectile (e.g. rocket launcher), area effect (e.g. flame thrower)
  • "model" - int
  • "model2" - int
  • "weapon_slot" - int
  • "anim_group" - int
  • "skill_level" - int
  • "required_skill_level" - int
  • "firing_speed" - float - Projectile/area-effect (e.g. flame thrower) only
  • "radius" - float - Area effect (e.g. flame thrower) only
  • "life_span" - float - Time taken for shot to dissipate
  • "spread" - float - Angle inside which shots are created
  • "fire_offset" - vector - Offset from weapon origin to projectile starting point
  • "aim_offset" - int - Index into (mystery) array of aiming offsets
  • "default_combo" - int - Base combo for this melee weapon
  • "combos_available" - int - How many further combos are available