User:Arc: Difference between revisions
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* <strike>Release DeAMX Lua prototype</strike> | * <strike>Release DeAMX Lua prototype</strike> | ||
* Release DeAMX 1.0 | * Release DeAMX 1.0 | ||
* Modify PIX to log call stacks, making it more useful for reversing | * <strike>Modify PIX to log call stacks, making it more useful for reversing</strike> | ||
* Remove call/jump obfuscation from xlive.dll (personal reversing challenge) | * Remove call/jump obfuscation from xlive.dll (personal reversing challenge) | ||
* Fix MTA so that 1.0 can be released | * <strike>Fix MTA so that 1.0 can be released</strike> | ||
* Eventually learn enough about Windows kernel mode to do awesome stuff | * Eventually learn enough about Windows kernel mode to do awesome stuff | ||
* Eventually learn enough about DirectX to do awesome stuff | * Eventually learn enough about DirectX to do awesome stuff | ||
* Finish university master thesis (pff) | * Finish university master thesis (pff) |
Latest revision as of 22:38, 22 August 2009
Belgian reverse engineer/coder/scripter. I joined MTA Quality Assurance in August 2007 doing tests and writing gamemodes, and now contribute to MTA itself since it went open source in November 2008.
Progamming languages
- C/C++, C#, x86 assembly, Lua, Perl, Python, and the typical web stuff (php/js/html/css).
Todo list
Release amx, the SA-MP emulatorRelease DeAMX Lua prototype- Release DeAMX 1.0
Modify PIX to log call stacks, making it more useful for reversing- Remove call/jump obfuscation from xlive.dll (personal reversing challenge)
Fix MTA so that 1.0 can be released- Eventually learn enough about Windows kernel mode to do awesome stuff
- Eventually learn enough about DirectX to do awesome stuff
- Finish university master thesis (pff)