User:Erorr404/Editor/pseudocode
Jump to navigation
Jump to search
CLIENT:
// NEEDED CLIENT FUNCTIONS: // setFreeCam(bool on) // mountElementToCam(element theElem, float distance) // unMountElementToCam() // moveElement(element theElem, float x, float y, float z, int milliseconds) // stopElementMoving(element theElem) // rotateElement(element theElem, float rx, float ry, float rz, int milliseconds) local selectedElement = nil function onClientResourceLoad setFreeCam(true) bindKeys() end function bindKeys() // bind selection keys bindKey("mouse1", "onPlayerLeftClick") bindKey("mouse2", "onPlayerRightClick") // bind movement keys bindKey("up", "moveElementUp") bindKey("down", "moveElementDown") bindKey("left", "moveElementLeft") bindKey("right", "moveElementRight") end //sets selectedElement if a player clicks on one function onPlayerLeftClick() if (selectedElem) then unMountElementToCam() selectedElem = nil else x1, y1, z1 = getCamPos() r = getCamRot() x2, y2, z2 = some trig stuff elem = processLineOfSite(x1, y1, z1, x2, y2, z2) if (elem) then mountElementToCam(elem, 10) selectedElement = elem end end end function onPlayeRightClick() end function moveElementUp(key, keySTate) if (selectedElement) then if (keyState == "down") then moveElement(selectedElement, ...) // move up else stopElementMoving(selectedElement) end end end function moveElementDown(key, keySTate) // similar to above ... end function moveElementRight(key, keySTate) // similar to above ... end function moveElementLeft(key, keySTate) // similar to above ... end SERVER: