User:Fenix
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Voice Branch
To-do:
Client-side events for remote playersScripting functionsPer-User voice buffersVoice volume in settingsWiki documentation of scripting functions/eventsVoice quality setting on serverAGC (Automatic Gain Control) - adjusts the volume of all remote players to be consistent.Noise supressionPulse always, not only when rendering
Fixes for a later date:
- Implement BASS streams
- 3D voice implementation
- VAD (Voice Activity Detection)
- Echo cancelation
- RTX maybe (Discontinuous Transmission) if it works well