User:IManGaaX: Difference between revisions
Jump to navigation
Jump to search
No edit summary Tag: Manual revert |
mNo edit summary |
||
Line 8: | Line 8: | ||
===List of my works:=== | ===List of my works:=== | ||
*[[table.flip]] <span style="color:gray; font-size:smaller;">» This function | *[[table.flip]] <span style="color:gray; font-size:smaller;">» This function returns the table from the last value to the first value, such as reflection.</span> | ||
*[[isLastExecuteInTimer]] <span style="color:gray; font-size:smaller;">» This function check if the execute is the last execute in the timer.</span> | *[[isLastExecuteInTimer]] <span style="color:gray; font-size:smaller;">» This function check if the execute is the last execute in the timer.</span> | ||
*[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span> | *[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span> |
Revision as of 05:46, 9 October 2023
About me:
- Name » Youssef Maged
- Nickname » iManGaaX
- Region » Egypt
List of my works:
- table.flip » This function returns the table from the last value to the first value, such as reflection.
- isLastExecuteInTimer » This function check if the execute is the last execute in the timer.
- onPlayerZoneChange » This code implements an event that is triggered when the player enters a new area on the map.
- getElementZoneFullName » This function allows you to retrieve the zone full name of a element.
- onClientPlayerRealTimeChange » This code implements an event that is triggered when the client's real time change (The time as set on client's computer).
YouTube Channel: [Youssef Maged] | |
Discord Username: [ | |