User:IManGaaX: Difference between revisions
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===About me:=== | ===About me:=== | ||
*Name » Youssef Maged | *Name » Youssef Maged. | ||
*Nickname » iManGaaX | *Nickname » iManGaaX. | ||
*Region » Egypt | *Region » Egypt. | ||
*Playing Multi Theft Auto from 2014. | |||
===List of my works:=== | ===List of my works:=== | ||
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title = YouTube Channel: | | title = YouTube Channel: | | ||
message = [[https://www.youtube.com/c/YoussefMaged Youssef Maged]] | message = [[https://www.youtube.com/c/YoussefMaged Youssef Maged]] | ||
}} | }} | ||
{{MessageBox| | {{MessageBox| | ||
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title = Discord Username: | | title = Discord Username: | | ||
message = [<s>iManGaaX#1691</s> @imangaax] | message = [<s>iManGaaX#1691</s> @imangaax] | ||
}} | }} |
Revision as of 11:29, 29 October 2023
About me:
- Name » Youssef Maged.
- Nickname » iManGaaX.
- Region » Egypt.
- Playing Multi Theft Auto from 2014.
List of my works:
- table.flip » This function returns the table from the last value to the first value, such as reflection.
- isLastExecuteInTimer » This function check if the execute is the last execute in the timer.
- onPlayerZoneChange » This code implements an event that is triggered when the player enters a new area on the map.
- getElementZoneFullName » This function allows you to retrieve the zone full name of a element.
- onClientPlayerTimeChange » This code implements an event that is triggered when the player's real time change.
- isPedNearbyWall » This function checks if player/ped is nearby walls like buildings or objects.
- onServerVehicleSpawn » This code implements an event that is triggered when a new vehicle is spawned in the server.
- dxDrawEditbox » This function draws a edit box across the screen - rendered for one frame. This should be used in conjunction with onClientRender in order to display continuously.
YouTube Channel: [Youssef Maged] | |
Discord Username: [ | |