User:IManGaaX: Difference between revisions
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=== | __NOTOC__ | ||
[[File:iManGaaX-Prank.png|200px|center]] | |||
===About me:=== | |||
*[[table.flip]] <span style="color:gray; font-size:smaller;">» This function | *'''Name »''' Youssef Maged. | ||
*'''Nickname »''' iManGaaX. | |||
*'''Region »''' Egypt. | |||
*'''Gender »''' Male. | |||
*'''Languages I Speak »''' English, Arabic and some of Spanish. | |||
*'''Programming Languages »''' Java, CSS, HTML, PHP and Lua. | |||
*'''Playing MTA:SA since »''' 2014. | |||
===List of my works:=== | |||
*[[table.flip]] <span style="color:gray; font-size:smaller;">» This function returns the table from the last value to the first value, such as reflection.</span> | |||
*[[isLastExecuteInTimer]] <span style="color:gray; font-size:smaller;">» This function check if the execute is the last execute in the timer.</span> | *[[isLastExecuteInTimer]] <span style="color:gray; font-size:smaller;">» This function check if the execute is the last execute in the timer.</span> | ||
*[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span> | *[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span> | ||
*[[getElementZoneFullName]] <span style="color:gray; font-size:smaller;">» This function allows you to retrieve the zone full name of a element.</span> | *[[getElementZoneFullName]] <span style="color:gray; font-size:smaller;">» This function allows you to retrieve the zone full name of a element.</span> | ||
*[[onClientPlayerTimeChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player's real time change.</span> | |||
*[[isPedNearbyWall]] <span style="color:gray; font-size:smaller;">» This function checks if player/ped is nearby walls like buildings or objects.</span> | |||
*[[dxDrawEditbox]] <span style="color:gray; font-size:smaller;">» This function draws a edit box across the screen - rendered for one frame. This should be used in conjunction with '''onClientRender''' in order to display continuously.</span> | |||
{{MessageBox| | {{MessageBox| | ||
bordercolorhex = | bordercolorhex = fb0e0a | | ||
image = File: | image = File:YouTube_full-color_icon_(2017).svg | | ||
imageSize = 24px| | imageSize = 24px | | ||
title = YouTube Channel: | | title = YouTube Channel: | | ||
message = [[https://www.youtube.com/ | message = [[https://www.youtube.com/@YoussefMaged Youssef Maged]] | ||
}} | }} | ||
{{MessageBox| | {{MessageBox| | ||
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title = Discord Username: | | title = Discord Username: | | ||
message = [<s>iManGaaX#1691</s> @imangaax] | message = [<s>iManGaaX#1691</s> @imangaax] | ||
}} | }} |
Latest revision as of 06:31, 7 November 2023
About me:
- Name » Youssef Maged.
- Nickname » iManGaaX.
- Region » Egypt.
- Gender » Male.
- Languages I Speak » English, Arabic and some of Spanish.
- Programming Languages » Java, CSS, HTML, PHP and Lua.
- Playing MTA:SA since » 2014.
List of my works:
- table.flip » This function returns the table from the last value to the first value, such as reflection.
- isLastExecuteInTimer » This function check if the execute is the last execute in the timer.
- onPlayerZoneChange » This code implements an event that is triggered when the player enters a new area on the map.
- getElementZoneFullName » This function allows you to retrieve the zone full name of a element.
- onClientPlayerTimeChange » This code implements an event that is triggered when the player's real time change.
- isPedNearbyWall » This function checks if player/ped is nearby walls like buildings or objects.
- dxDrawEditbox » This function draws a edit box across the screen - rendered for one frame. This should be used in conjunction with onClientRender in order to display continuously.
YouTube Channel: [Youssef Maged] | |
Discord Username: [ | |