User:IManGaaX: Difference between revisions
		
		
		
		
		
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*[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span>  | *[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span>  | ||
*[[getElementZoneFullName]] <span style="color:gray; font-size:smaller;">» This function allows you to retrieve the zone full name of a element.</span>  | *[[getElementZoneFullName]] <span style="color:gray; font-size:smaller;">» This function allows you to retrieve the zone full name of a element.</span>  | ||
*[[onClientPlayerRealTimeChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the client's real time change (The time as set on client's computer).</span>  | |||
{{MessageBox|  | {{MessageBox|  | ||
Revision as of 03:51, 8 October 2023
About me
- Name: Youssef Maged
 - Nickname: iManGaaX
 - Region: Egypt
 
List of my works
- table.flip » This function flip table values.
 - isLastExecuteInTimer » This function check if the execute is the last execute in the timer.
 - onPlayerZoneChange » This code implements an event that is triggered when the player enters a new area on the map.
 - getElementZoneFullName » This function allows you to retrieve the zone full name of a element.
 - onClientPlayerRealTimeChange » This code implements an event that is triggered when the client's real time change (The time as set on client's computer).
 
| YouTube Channel: [Youssef Maged] | |
| Discord Username: [ | |