User:IManGaaX: Difference between revisions
		
		
		
		
		
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*[[onClientPlayerTimeChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player's real time change.</span>  | *[[onClientPlayerTimeChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player's real time change.</span>  | ||
*[[isPedNearbyWall]] <span style="color:gray; font-size:smaller;">» This function checks if player/ped is nearby walls like buildings or objects.</span>  | *[[isPedNearbyWall]] <span style="color:gray; font-size:smaller;">» This function checks if player/ped is nearby walls like buildings or objects.</span>  | ||
*[[onServerVehicleSpawn]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when a new vehicle is spawned in the server.</span>  | *<s>[[onServerVehicleSpawn]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when a new vehicle is spawned in the server.</span></s>  | ||
*[[dxDrawEditbox]] <span style="color:gray; font-size:smaller;">» This function draws a edit box across the screen - rendered for one frame. This should be used in conjunction with '''onClientRender''' in order to display continuously.</span>  | *[[dxDrawEditbox]] <span style="color:gray; font-size:smaller;">» This function draws a edit box across the screen - rendered for one frame. This should be used in conjunction with '''onClientRender''' in order to display continuously.</span>  | ||
Revision as of 04:03, 30 October 2023
About me:
- Name » Youssef Maged.
 - Nickname » iManGaaX.
 - Region » Egypt.
 - Playing Multi Theft Auto since 2014.
 
List of my works:
- table.flip » This function returns the table from the last value to the first value, such as reflection.
 - isLastExecuteInTimer » This function check if the execute is the last execute in the timer.
 - onPlayerZoneChange » This code implements an event that is triggered when the player enters a new area on the map.
 - getElementZoneFullName » This function allows you to retrieve the zone full name of a element.
 - onClientPlayerTimeChange » This code implements an event that is triggered when the player's real time change.
 - isPedNearbyWall » This function checks if player/ped is nearby walls like buildings or objects.
 onServerVehicleSpawn » This code implements an event that is triggered when a new vehicle is spawned in the server.- dxDrawEditbox » This function draws a edit box across the screen - rendered for one frame. This should be used in conjunction with onClientRender in order to display continuously.
 
| YouTube Channel: [Youssef Maged] | |
| Discord Username: [ | |