User:IManGaaX: Difference between revisions
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No edit summary Tag: Manual revert |
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*[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span> | *[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span> | ||
*[[getElementZoneFullName]] <span style="color:gray; font-size:smaller;">» This function allows you to retrieve the zone full name of a element.</span> | *[[getElementZoneFullName]] <span style="color:gray; font-size:smaller;">» This function allows you to retrieve the zone full name of a element.</span> | ||
__NOTOC__ test __NOTOC__ | |||
{{MessageBox| | {{MessageBox| | ||
bordercolorhex = c4302b | | bordercolorhex = c4302b | |
Revision as of 05:30, 7 October 2023
List of my useful functions
- table.flip » This function flip table values.
- isLastExecuteInTimer » This function check if the execute is the last execute in the timer.
- onPlayerZoneChange » This code implements an event that is triggered when the player enters a new area on the map.
- getElementZoneFullName » This function allows you to retrieve the zone full name of a element.
test
YouTube Channel: [Youssef Maged] | |
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