User:IManGaaX: Difference between revisions

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*[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span>
*[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span>
*[[getElementZoneFullName]] <span style="color:gray; font-size:smaller;">» This function allows you to retrieve the zone full name of a element.</span>
*[[getElementZoneFullName]] <span style="color:gray; font-size:smaller;">» This function allows you to retrieve the zone full name of a element.</span>
*[[onClientPlayerRealTimeChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the client's real time change (The time as set on client's computer).</span>


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Revision as of 03:51, 8 October 2023

About me

  • Name: Youssef Maged
  • Nickname: iManGaaX
  • Region: Egypt

List of my works

  • table.flip » This function flip table values.
  • isLastExecuteInTimer » This function check if the execute is the last execute in the timer.
  • onPlayerZoneChange » This code implements an event that is triggered when the player enters a new area on the map.
  • getElementZoneFullName » This function allows you to retrieve the zone full name of a element.
  • onClientPlayerRealTimeChange » This code implements an event that is triggered when the client's real time change (The time as set on client's computer).


Youtube.png YouTube Channel: [Youssef Maged]
Discord.png Discord Username: [iManGaaX#1691 @imangaax]