User:IManGaaX: Difference between revisions
		
		
		
		
		
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#[[isLastExecuteInTimer]] <span style="color:gray; font-size:smaller;">» This function check if the execute is the last execute in the timer.</span>  | #[[isLastExecuteInTimer]] <span style="color:gray; font-size:smaller;">» This function check if the execute is the last execute in the timer.</span>  | ||
#[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span>  | #[[onPlayerZoneChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the player enters a new area on the map.</span>  | ||
#[[getElementZoneFullName]] <span style="color:gray; font-size:smaller;">» This function allows you to retrieve the zone full name of a element.</span>  | |||
#[[onClientPlayerRealTimeChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the client's real time change (The time as set on client's computer).</span>  | #[[onClientPlayerRealTimeChange]] <span style="color:gray; font-size:smaller;">» This code implements an event that is triggered when the client's real time change (The time as set on client's computer).</span>  | ||
Revision as of 05:38, 8 October 2023
About me:
- Name » Youssef Maged
 - Nickname » iManGaaX
 - Region » Egypt
 
List of my works:
- table.flip » This function flip table values.
 - isLastExecuteInTimer » This function check if the execute is the last execute in the timer.
 - onPlayerZoneChange » This code implements an event that is triggered when the player enters a new area on the map.
 - getElementZoneFullName » This function allows you to retrieve the zone full name of a element.
 - onClientPlayerRealTimeChange » This code implements an event that is triggered when the client's real time change (The time as set on client's computer).
 
| YouTube Channel: [Youssef Maged] | |
| Discord Username: [ | |