User:IManGaaX: Difference between revisions
		
		
		
		
		
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===About me:===  | ===About me:===  | ||
*Name » Youssef Maged  | *Name » Youssef Maged.  | ||
*Nickname » iManGaaX  | *Nickname » iManGaaX.  | ||
*Region » Egypt  | *Region » Egypt.  | ||
*Playing Multi Theft Auto from 2014.  | |||
===List of my works:===  | ===List of my works:===  | ||
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    title = YouTube Channel: |  |     title = YouTube Channel: |  | ||
    message = [[https://www.youtube.com/c/YoussefMaged Youssef Maged]]  |     message = [[https://www.youtube.com/c/YoussefMaged Youssef Maged]]  | ||
}}  | }}  | ||
{{MessageBox|  | {{MessageBox|  | ||
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    title = Discord Username: |  |     title = Discord Username: |  | ||
    message = [<s>iManGaaX#1691</s> @imangaax]  |     message = [<s>iManGaaX#1691</s> @imangaax]  | ||
}}  | }}  | ||
Revision as of 11:29, 29 October 2023
About me:
- Name » Youssef Maged.
 - Nickname » iManGaaX.
 - Region » Egypt.
 - Playing Multi Theft Auto from 2014.
 
List of my works:
- table.flip » This function returns the table from the last value to the first value, such as reflection.
 - isLastExecuteInTimer » This function check if the execute is the last execute in the timer.
 - onPlayerZoneChange » This code implements an event that is triggered when the player enters a new area on the map.
 - getElementZoneFullName » This function allows you to retrieve the zone full name of a element.
 - onClientPlayerTimeChange » This code implements an event that is triggered when the player's real time change.
 - isPedNearbyWall » This function checks if player/ped is nearby walls like buildings or objects.
 - onServerVehicleSpawn » This code implements an event that is triggered when a new vehicle is spawned in the server.
 - dxDrawEditbox » This function draws a edit box across the screen - rendered for one frame. This should be used in conjunction with onClientRender in order to display continuously.
 
| YouTube Channel: [Youssef Maged] | |
| Discord Username: [ | |