isLastExecuteInTimer» This function check if the execute is the last execute in the timer.
onPlayerZoneChange» This code implements an event that is triggered when the player enters a new area on the map.
getElementZoneFullName» This function allows you to retrieve the zone full name of a element.
onClientPlayerRealTimeChange» This code implements an event that is triggered when the client's real time change (The time as set on client's computer).