User:IManGaaX
About Me
Name: Youssef Maged
Nickname: iManGaaX
My Works
table.flip » This function returns the table from the last value to the first value, such as reflection. isLastExecuteInTimer » This function check if the execute is the last execute in the timer. onPlayerZoneChange » This code implements an event that is triggered when the player enters a new area on the map. getElementZoneFullName » This function allows you to retrieve the zone full name of a element. onClientPlayerTimeChange » This code implements an event that is triggered when the player's real time change. isPedNearbyWall » This function checks if player/ped is nearby walls like buildings or objects.</span dxDrawEditbox » This function draws a edit box across the screen - rendered for one frame. This should be used in conjunction with onClientRender in order to display continuously. isPedFalling » This function checks if player/ped is falling from a high place. table.flatten » This function converts a nested table into a flattened table with concatenated keys. getColorName » This function retrieves the nearest color name for a given RGB value using an online API. getClosestPoint » This function finds the closest point from a given element to a list of points in 2D space.