User:Lopez/CSRW: Difference between revisions
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[[User:Lopez/CSRW# | [[User:Lopez/CSRW#Installation_(not_released_yet!)|INSTALLATION]] | [[User:Lopez/CSRW#FAQ|FAQ]] | [[User:Lopez/CSRW#Future|FUTURE]] | ||
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== Installation == | == Installation (not released yet!) == | ||
=== Get | === Get main resource === | ||
[https://wiki.multitheftauto.com/ | [https://wiki.multitheftauto.com/ Go to community] and download latest version of gamemode. Community automatically add third party required resources. | ||
'''Attention''': Ensure you have standard managing resources (mapmanager, votemanager). | |||
=== Get additional content === | === Get additional content === | ||
[https://wiki.multitheftauto.com/ | [https://wiki.multitheftauto.com/ Download pack contains models, images, sounds and some other resources]. | ||
* Full list: csrw-media, csrw-models, csrw-sounds, csrw-freecam, shader_mapfix + | * Full list: csrw-media, csrw-models, csrw-sounds, csrw-freecam, shader_mapfix + map pack | ||
=== Put files === | === Put files === | ||
1. Create folder in ''server/mods/deathmatch/resources/[gamemodes]/'' named ''[Counter Strike RenderWare]''. | 1. Create folder in ''server/mods/deathmatch/resources/[gamemodes]/'' named ''[Counter Strike RenderWare]''. | ||
2. Put | 2. Put here all resources downloaded from community (you don't need to unpack zip archives). | ||
3. Unpack additional content pack and put them too. | 3. Unpack additional content pack and put them too. | ||
=== Run server and give required permissions === | === Run server and give required permissions === | ||
(it's not required but highly recommended) | |||
Use command: | Use command: | ||
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By this command you give gamemode permissions for [[fetchRemote]] | By this command you give gamemode permissions for [[fetchRemote]] (global news, new version notifications), [[stopResource]] & [[startResource]] (managing resources). | ||
== Future == | == Future == |
Revision as of 04:38, 21 August 2014
Temporary location of Resource:Counter Strike RenderWare.
INSTALLATION | FAQ | FUTURE
Installation (not released yet!)
Get main resource
Go to community and download latest version of gamemode. Community automatically add third party required resources.
Attention: Ensure you have standard managing resources (mapmanager, votemanager).
Get additional content
Download pack contains models, images, sounds and some other resources.
- Full list: csrw-media, csrw-models, csrw-sounds, csrw-freecam, shader_mapfix + map pack
Put files
1. Create folder in server/mods/deathmatch/resources/[gamemodes]/ named [Counter Strike RenderWare].
2. Put here all resources downloaded from community (you don't need to unpack zip archives).
3. Unpack additional content pack and put them too.
Run server and give required permissions
(it's not required but highly recommended)
Use command:
aclrequest allow csrw all
By this command you give gamemode permissions for fetchRemote (global news, new version notifications), stopResource & startResource (managing resources).
Future
Future features plan
(order is totally random)
- more modes: zombie, deathmatch, gungame, Protect The VIP, ...?
- ladders
- synced fire
- own molotov fire
- possibility to extinguish molotov fire using smoke grenade
- new lobby with built-in browser (Awesomium needed)
- better grenades aim, few styles on grenade throwing
- possibility to run few matchs on one server with different maps, config etc. (multi gamemode)
- more things for spectator: weapon lasers, map drawing etc.
- voice with team channels etc.
- workshop - place similar to MTASA community OR related to MTASA community
- before thinking about that GameMode should have more modes (and few modes not based on Counter Strike)
- static crosshair mode
- possibility to change crosshair color (and size?)
- own map managing resource (related a little to multi gamemode plan)
- mapping
- possibility to place fire on map (related to synced fire)
- possibility to place any effect on map
- possibility to place weapons on map
- possibility to easy create & manage water on map
- possibility to create buy points not related to spawnpoints