Weapon Flags: Difference between revisions
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{{Warning|Some flags can cause your client and any other clients nearby to crash | {{Warning|Some flags can cause your client and any other clients nearby to crash. For example allowing a player to crouch with a minigun will mean when they aim there is no animation, which results in a client crash.|true}} | ||
0x000001 - can auto target to aim | 0x000001 - can auto target to aim |
Latest revision as of 03:56, 20 January 2013
0x000001 - can auto target to aim
0x000002 - only needs arm to aim
0x000004 - uses 1st person aim
0x000008 - can only use free aiming
Movement options
0x000010 - can move and aim at same time
0x000020 - can move and fire at same time
Basic characteristics
0x000100 - is a throwing weapon
0x000200 - heavy weapon - can't jump
0x000400 - fires every frame within loop (ie paint spray)
0x000800 - can use 2x guns at same time
These are gun anim options
0x001000 - weapon has reload anims
0x002000 - weapon has crouching anims
0x004000 - loop from end of reload to fire loop start
0x008000 - force a longer reload time!
These are area effect/shot options
0x010000 - slows down
0x020000 - random speed
0x040000 - force the anim to finish player after aim/fire rather than blending out
0x080000 - expands