Weapons

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Revision as of 01:42, 12 January 2011 by Ransom (talk | contribs) (test)
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Scripting functions that ask for a weapon ID need an integer that refers to the GTASA weapon ID list. They are listed below.

  • NOTE: GTASA weapon stats will affect movement, accuracy, damage, and dual wield capability. See SetPedStat to change these stats. The MTA server comes with a resource called "defaultStats" that sets GTASA weapon stats to 999. See the weapon stats link for more info.
Weapon ID Clip Size Dual? Model ID
Slot 0: No Weapon Fist 0 N/A No N/A
Brass Knuckles 1 N/A No 331
Slot 1: Melee Golf Club 2 N/A No 333
Nightstick 3 N/A No 334
Knife 4 N/A No 335
Baseball Bat 5 N/A No 336
Shovel 6 N/A No 337
Pool Cue 7 N/A No 338
Katana 8 N/A No 339
Chainsaw 9 N/A No 341
Slot 2: Handguns
Slot 3: Shotguns
Slot 4: Sub-Machine Guns
Slot 5: Assault Rifles
Slot 6: Rifles
Slot 7: Heavy Weapons
Slot 8: Projectiles
Slot 9: Special 1
Slot 10: Gifts/Other
Slot 11: Special 2
Slot 12: Satchel Detonator