XmlLoadFile: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
(updated)
Line 11: Line 11:


===Required Arguments===  
===Required Arguments===  
*'''filename:''' The path to the file you wish to load.  This can be an absolute file path, or relative to the '''server directory'''.
*'''filename:''' The path to the file you wish to load.  This is a path relative to the '''server installation directory'''.
</section>
</section>
<section name="Client" class="client" show="true">
<section name="Client" class="client" show="true">
Line 19: Line 19:


===Required Arguments===  
===Required Arguments===  
*'''filename:''' The path to the file you wish to load.  This can be an absolute file path, or relative to the '''Grand Theft Auto San Andreas installation directory.'''.
*'''filename:''' The path to the file you wish to load.  This is a path relative to the '''"mods\deathmatch" folder found in your MTA San Andreas installation directory.'''.
</section>
</section>



Revision as of 22:50, 7 September 2007

This function provides an alternative way to load XML files to getResourceConfig. This function loads an XML file and returns the node by specifying a specific file path, while getResourceConfig allows for loading an XML file from a resource.

Syntax

Click to collapse [-]
Server
xmlnode xmlLoadFile ( string filename )              

Required Arguments

  • filename: The path to the file you wish to load. This is a path relative to the server installation directory.
Click to collapse [-]
Client
xmlnode xmlLoadFile ( string filename )              

Required Arguments

  • filename: The path to the file you wish to load. This is a path relative to the "mods\deathmatch" folder found in your MTA San Andreas installation directory..

Returns

Returns the root xmlnode object of an xml file if successful, or false otherwise.

Example

This example loads an XML file called test.xml.

node = xmlLoadFile ( "test.xml" )

See Also