XmlNodeGetValue: Difference between revisions
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{{Server client function}} | {{Server client function}} | ||
__NOTOC__ | __NOTOC__ | ||
This function is made to be able to read tag values in XML files (eg. <something>anything</something>). | This function is made to be able to read tag values in XML files (eg. <something>anything</something>). | ||
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string xmlNodeGetValue ( xmlnode theXMLNode ) | string xmlNodeGetValue ( xmlnode theXMLNode ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[xmlnode]]:getValue|value|xmlNodeSetValue}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
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local node = xmlFindChild( xmlFile, "somesubnode", 0 ) -- Find our first sub node | local node = xmlFindChild( xmlFile, "somesubnode", 0 ) -- Find our first sub node | ||
local success = xmlNodeGetValue ( node ) -- Get the value of it | local success = xmlNodeGetValue ( node ) -- Get the value of it | ||
xmlUnloadFile(xmlFile) | |||
if success then -- Check if it was successful | if success then -- Check if it was successful | ||
outputChatBox ( tostring ( success ) ) -- Output "somevalue" to the chatbox | outputChatBox ( tostring ( success ) ) -- Output "somevalue" to the chatbox |
Latest revision as of 20:50, 12 May 2019
This function is made to be able to read tag values in XML files (eg. <something>anything</something>).
Syntax
string xmlNodeGetValue ( xmlnode theXMLNode )
OOP Syntax Help! I don't understand this!
- Method: xmlnode:getValue(...)
- Variable: .value
- Counterpart: xmlNodeSetValue
Required Arguments
- theXMLNode: The xml node of which you need to know the value.
Returns
Returns the value of the node as a string if it was received successfully, false otherwise.
Example
In this example a sample value is returned from a XML file.
local xmlFile = xmlLoadFile ( "exampleFile.xml" ) -- Open a file that we have already created if xmlFile then -- If it's indeed opened local node = xmlFindChild( xmlFile, "somesubnode", 0 ) -- Find our first sub node local success = xmlNodeGetValue ( node ) -- Get the value of it xmlUnloadFile(xmlFile) if success then -- Check if it was successful outputChatBox ( tostring ( success ) ) -- Output "somevalue" to the chatbox end end
In order for the result to be valid, the xml file has to look like this: <section name="exampleFile.xml" class="server" show="true">
<somenode> <somesubnode>somevalue</somesubnode> </somenode>
This shows an example of a clientside XML file. You can use this to store user preferences and load them the next time the script loads. Almost always, you should have an options GUI for clients to interact with to set these values.
Since the XML will change, it should NOT be included in the resource's meta.xml file. MTA will think that file is corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future script runs if it exists.
This xml will be created from the script following it below
<root> <hud_display> <IconSizeX>60</IconSizeX> <IconSizeY>60</IconSizeY> </hud_display> <hud_binds> <weaponSlot0>tab</weaponSlot0> <weaponSlot1>1</weaponSlot1> </hud_binds> </root>
This script will create the xml or load it if it exists
function ClientResourceStart () if source ~= getResourceRootElement() then return end --This event will happen with any resource start, isolate it to this resource xmlRootTree = xmlLoadFile ( "userSettings.xml" ) --Attempt to load the xml file if xmlRootTree then -- If the xml loaded then... xmlHudBranch = xmlFindChild(xmlRootTree,"hud_display",0) -- Find the hud sub-node xmlBindsBranch = xmlFindChild(xmlRootTree,"hud_binds",0) -- Find the binds sub-node outputChatBox ( "XML Found and Loaded" ) else -- If the xml does not exist then... xmlRootTree = xmlCreateFile ( "userSettings.xml", "root" ) -- Create the xml file xmlHudBranch = xmlCreateChild ( xmlRootTree, "hud_display" ) -- Create the hud sub-node under the root node xmlBindsBranch = xmlCreateChild ( xmlRootTree, "hud_binds" )-- Create the binds sub-node under the root node xmlNodeSetValue (xmlCreateChild ( xmlHudBranch, "IconSizeX"), "60" ) --Create sub-node values under the hud sub-node xmlNodeSetValue (xmlCreateChild ( xmlHudBranch, "IconSizeY"), "60" ) --Create sub-node values under the hud sub-node xmlNodeSetValue (xmlCreateChild ( xmlBindsBranch, "weaponSlot0"), "tab" ) --Create sub-node values under the binds sub-node xmlNodeSetValue (xmlCreateChild ( xmlBindsBranch, "weaponSlot1"), "1" ) --Create sub-node values under the binds sub-node outputChatBox ( "XML Created" ) end --Retrieve a single sub-node name or value outputChatBox( "Node name: "..xmlNodeGetName (xmlFindChild(xmlHudBranch,"IconSizeX",0)), 0, 0, 255 ) --blue outputs outputChatBox( "Node Value: "..xmlNodeGetValue (xmlFindChild(xmlHudBranch,"IconSizeX",0)), 0, 0, 255 ) --blue outputs --Retrieve multiple sub-node names or values xmlHudChildrenTable = xmlNodeGetChildren ( xmlHudBranch ) --Create a table of this branch's children for i,node in pairs(xmlHudChildrenTable ) do --Loop through the branch's children for sub-nodes outputChatBox( "Node name: "..xmlNodeGetName (node), 0, 255, 0 ) --green outputs outputChatBox( "Node Value: "..xmlNodeGetValue(node), 0, 255, 0 ) --green outputs end end addEventHandler ( "onClientResourceStart", root, ClientResourceStart ) function ClientResourceStop () if source ~= getResourceRootElement() then return end --This event will happen with any resource stop, isolate it to this resource xmlSaveFile ( xmlRootTree ) --Save the xml from memory for use next time xmlUnloadFile ( xmlRootTree ) --Unload the xml from memory outputChatBox ( "Saved and unloaded the XML." ) end addEventHandler ( "onClientResourceStop", root, ClientResourceStop )
</section>
See Also
- xmlCopyFile
- xmlCreateChild
- xmlCreateFile
- xmlDestroyNode
- xmlFindChild
- xmlLoadFile
- xmlLoadString
- xmlNodeGetAttribute
- xmlNodeGetAttributes
- xmlNodeGetChildren
- xmlNodeGetName
- xmlNodeGetParent
- xmlNodeGetValue
- xmlNodeSetAttribute
- xmlNodeSetName
- xmlNodeSetValue
- xmlSaveFile
- xmlUnloadFile