XmlSaveFile: Difference between revisions
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==See Also== | ==See Also== | ||
{{XML_functions}} | {{XML_functions}} | ||
[[en:xmlSaveFile]] |
Revision as of 18:34, 30 September 2014
This function saves a loaded XML file.
Syntax
bool xmlSaveFile ( xmlnode rootNode )
Required Arguments
- rootNode: the root xmlnode of the loaded XML file.
Returns
Returns true if save was successful, false if the XML file does not exist.
Example
Click to collapse [-]
ClientThis example allows a player to use the command 'createfile' to create an .xml file.
-- Creates a file named "new.xml" with root node "newroot" and childnode "newchild". function createFileHandler() local RootNode = xmlCreateFile("new.xml"," newroot") local NewNode = xmlCreateChild(RootNode, "newchild") xmlSaveFile(RootNode) end addCommandHandler("createfile", createFileHandler)