XmlSaveFile
Jump to navigation
Jump to search
This function saves a loaded XML file.
Syntax
bool xmlSaveFile ( xmlnode rootNode )
OOP Syntax Help! I don't understand this!
- Method: xmlnode:saveFile(...)
Required Arguments
- rootNode: the root xmlnode of the loaded XML file.
Returns
Returns true if save was successful, false if the XML file does not exist.
Example
Click to collapse [-]
ClientThis example allows a player to use the command 'createfile' to create an .xml file.
-- Creates a file named "new.xml" with root node "newroot" and childnode "newchild". function createFileHandler() local RootNode = xmlCreateFile("new.xml"," newroot") local NewNode = xmlCreateChild(RootNode, "newchild") xmlSaveFile(RootNode) end addCommandHandler("createfile", createFileHandler)