AR/logIn: Difference between revisions

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Returns ''true'' if the player was successfully logged into the given account. Returns ''false'' or ''nil'' if the log in failed for some reason, ie. the player was already logged in to some account (use [[logOut]] first), if the account was already in use or if it failed for some other reason.
Returns ''true'' if the player was successfully logged into the given account. Returns ''false'' or ''nil'' if the log in failed for some reason, ie. the player was already logged in to some account (use [[logOut]] first), if the account was already in use or if it failed for some other reason.


==Example==  
==مثال==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function loginPlayer ( thePlayer, command, username, password )
function loginPlayer ( thePlayer, command, username, password )

Revision as of 15:23, 30 August 2012

هذه الوظيفة تسجل الدخول لـ الاعب الذي تريده , سوف تحتاج كلمة السر التي سوف تسجل الدخول بها للاعب الذي تريده او مع الحدث الذي تريده

Syntax

bool logIn ( player thePlayer, account theAccount, string thePassword )

Required Arguments

  • thePlayer: الاعب الذي تريده أن يسجل الدخول بالحساب الذي تريده
  • theAccount: الحساب الذي تريد الاعب ان يدخل فيه
  • thePassword: كلمة السر التي ستُدخل بها الحساب الذي تريده

Returns

Returns true if the player was successfully logged into the given account. Returns false or nil if the log in failed for some reason, ie. the player was already logged in to some account (use logOut first), if the account was already in use or if it failed for some other reason.

مثال

function loginPlayer ( thePlayer, command, username, password )
	local account = getAccount ( username, password ) --s العودة إلى الحساب
		if ( account ~= false ) then --s اذا هذا الحساب موجود ثم
			logIn ( thePlayer, account, password ) --s ادخلهم في الحساب
		else --s بطريقة آُخرى
			outputChatBox ( "اسم الحساب او كلمة السر التي ادخلتها خاطئة", thePlayer, 255, 255, 0 )
		end
end
addCommandHandler ( "دخول", loginPlayer ) --s نجعلها بكلمة دخول

See Also