Client Commands

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This page lists all built in commands that the client can process. These commands can be entered directly to the client console or via the chatbox by putting a / (forward slash) in front of them. Some server commands are also accessible from the client. Arguments inside [...] are optional.


Core commands

help

Displays these list of commands

exit

Exits the application

quit

Exits the application

ver

Outputs the MTA version in the client console

time

Outputs the local time in the chatbox

showhud

Usage: showhud [<0-1>]
Shows the HUD

binds

Outputs all the binds in the client console

serial

Outputs your serial in the client console

connect

Usage: connect <host> [<port> <nick> <pass>]
Connects to a server

reconnect

Connects to a previous server

bind

Usage: bind <defaults/key> [<up/down>] <command> [<arguments>]
Binds a key
Example to bind X to hiding the HUD: bind x down showhud 0
Example to reset all binds: bind defaults

unbind

Usage: unbind <all/key> [<up/down> <command>]
Unbinds a key
Example to unbind X to from hiding the HUD: unbind x down showhud 0
Example to unbind all commands from X: unbind x

copygtacontrols

Copies the default gta controls - This may require a restart to work properly

screenshot

Saves a screenshot

saveconfig

Immediately saves the config


Commands when connected to a server

fakelag

Usage: fakelag <packet loss> <extra ping> <ping variance> [<KBPS limit>]
Only available if enabled by the server.
Adds artificial packet loss, ping, jitter and bandwidth limits to the client-server connection.

sinfo

Prints information and settings for the current server into the client console

disconnect

Disconnect from the server and return to the main menu

shownametags

Usage: shownametags [<0-1>]
Shows the nametags

showchat

Usage: showchat [<0-1>]
Shows the chatbox

shownetstat

Usage: shownetstat [<0-1>]
Shows the network statistics

showmemstat

Usage: showmemstat [<0-1>]
Shows the memory statistics

showframegraph

Usage: showframegraph [<0-1>]
Shows the frame rate history graph
The values are defined as the following:
FrameEnd
Limiter
PostPresent
Present

chatbox

Usage: chatbox <0-255> <0-255> <0-255>
Defines the chatbox color

textscale

Usage: textscale <0.8 to 3.0>
Defines the scale multiplier of all text-displays

showcol

Usage: showcol [<0-1>]
Shows colshapes in wireframe for help when writing scripts
Only works in development mode.
More information: setDevelopmentMode

showsound

Usage: showsound [<0-1>]
Prints world sound ids in the debug output windows to help when writing scripts with setWorldSoundEnabled
Only works in development mode.
More information: setDevelopmentMode

Commands for key binds

cleardebug

Clears the debug view

chatscrollup

Usage: chatscrollup 1
Scrolls the chatbox upwards

chatscrolldown

Usage: chatscrolldown -1
Scrolls the chatbox downwards

debugscrollup

Usage: debugscrollup 1
Scrolls the debug view upwards

debugscrolldown

Usage: debugscrolldown -1
Scrolls the debug view downwards

voiceptt

Transmits voice to other players

enter_passenger

Enters a car as passenger

radio_next

Next radio channel

radio_previous

Previous radio channel

radar

Usage: radar [<0-1>]
Shows the radar view

radar_zoom_in

Zooms the radar in

radar_zoom_out

Zooms the radar out

radar_move_north

Moves the radar north

radar_move_south

Moves the radar south

radar_move_east

Moves the radar east

radar_move_west

Moves the radar west

radar_attach

Attaches the radar

msg_target

Usage: msg_target <text>
Sends a message to the targeted player

vehicle_next_weapon

Changes to the next weapon whilst in a vehicle

vehicle_previous_weapon

Changes to the previous weapon whilst in a vehicle

radio_next

Selects the next radio station

radio_previous

Selects the previous radio station