Element/Material: Difference between revisions
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*[[Texture]] | *[[Texture]] | ||
*[[Shader]] | *[[Shader]] | ||
[[pl:Element/Material]] |
Revision as of 13:13, 21 July 2016
The material class represents a source of renderable information which can be used in functions such as dxDrawImage, dxDrawImageSection and dxDrawMaterialSectionLine3D.
Elements which are materials: