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- 21:36, 19 May 2012 (diff | hist) ResetWorldSounds (top)
- 21:36, 19 May 2012 (diff | hist) IsWorldSoundEnabled (top)
- 21:35, 19 May 2012 (diff | hist) SetWorldSoundEnabled (top)
- 20:52, 19 May 2012 (diff | hist) Template:Languages list (top)
- 20:49, 19 May 2012 (diff | hist) Template:Languages list
- 20:45, 19 May 2012 (diff | hist) Template:Languages list
- 20:43, 19 May 2012 (diff | hist) Template:Languages list
- 18:07, 19 May 2012 (diff | hist) SetWorldSoundEnabled
- 18:07, 19 May 2012 (diff | hist) SetWorldSoundEnabled
- 17:40, 19 May 2012 (diff | hist) SetWorldSoundEnabled
- 17:37, 19 May 2012 (diff | hist) Client Commands (top)
- 17:34, 19 May 2012 (diff | hist) SetDevelopmentMode (top)
- 17:32, 19 May 2012 (diff | hist) IsWorldSoundEnabled
- 17:32, 19 May 2012 (diff | hist) SetWorldSoundEnabled
- 17:31, 19 May 2012 (diff | hist) ResetWorldSounds
- 17:31, 19 May 2012 (diff | hist) Template:Sound events (top)
- 17:30, 19 May 2012 (diff | hist) OnClientWorldSound (Redirected page to SetWorldSoundEnabled) (top)
- 16:48, 19 May 2012 (diff | hist) N ResetWorldSounds (Created page with "__NOTOC__ {{Client function}} This function is used to reset the world sounds to the default setting. ==Syntax== <code>[lua] bool resetWorldSounds() </code> ===Returns=== Ret...")
- 16:47, 19 May 2012 (diff | hist) N IsWorldSoundEnabled (Created page with "__NOTOC__ {{Client function}} This function allows you to check if certain world sound effects have not been disabled by setWorldSoundEnabled ==Syntax== <code>[lua,N] bool i...")
- 16:44, 19 May 2012 (diff | hist) N SetWorldSoundEnabled (Created page with "__NOTOC__ {{Client function}} This function allows you to disable world sounds. A world sound is a sound effect which has '''''not''''' been caused by playSound or [[playSoun...")
- 16:37, 19 May 2012 (diff | hist) Template:Client world functions (top)
- 10:32, 17 May 2012 (diff | hist) DxDrawMaterialSectionLine3D (top)
- 10:32, 17 May 2012 (diff | hist) DxDrawMaterialLine3D (top)
- 10:32, 17 May 2012 (diff | hist) DxDrawMaterialLine3D
- 10:31, 17 May 2012 (diff | hist) DxDrawMaterialSectionLine3D
- 10:29, 17 May 2012 (diff | hist) GetAllAccountData (top)
- 10:27, 17 May 2012 (diff | hist) DxDrawMaterialSectionLine3D
- 10:27, 17 May 2012 (diff | hist) DxDrawMaterialLine3D
- 17:57, 13 May 2012 (diff | hist) OnClientWorldSound
- 21:42, 10 May 2012 (diff | hist) GetElementRotation (top)
- 19:44, 10 May 2012 (diff | hist) GetLatentEventStatus (top)
- 13:06, 10 May 2012 (diff | hist) OnClientWorldSound
- 06:22, 10 May 2012 (diff | hist) OnClientFileDownloadComplete (top)
- 06:19, 10 May 2012 (diff | hist) OnClientPedHitByWaterCannon (top)
- 06:19, 10 May 2012 (diff | hist) OnClientPedHitByWaterCannon
- 06:18, 10 May 2012 (diff | hist) OnClientPedHeliKilled (top)
- 06:17, 10 May 2012 (diff | hist) OnClientPlayerHitByWaterCannon (top)
- 06:16, 10 May 2012 (diff | hist) OnClientPlayerHeliKilled (top)
- 06:16, 10 May 2012 (diff | hist) OnClientPedHeliKilled
- 06:16, 10 May 2012 (diff | hist) IsObjectBreakable (top)
- 06:15, 10 May 2012 (diff | hist) IsObjectBreakable
- 06:15, 10 May 2012 (diff | hist) SetObjectBreakable (top)
- 06:14, 10 May 2012 (diff | hist) IsObjectBreakable
- 06:12, 10 May 2012 (diff | hist) N OnClientWorldSound (Created page with "__NOTOC__ {{Client event}} This event is triggered whenever a world sound is played. A world sound is a sound effect which has not been caused by playSound or [[playSound3D]...")
- 05:55, 10 May 2012 (diff | hist) Template:Sound events
- 05:54, 10 May 2012 (diff | hist) OnClientSoundStopped (top)
- 05:54, 10 May 2012 (diff | hist) OnClientSoundStarted
- 05:54, 10 May 2012 (diff | hist) Template:Sound events
- 08:22, 9 May 2012 (diff | hist) TR/Anasayfa (top)
- 08:22, 9 May 2012 (diff | hist) Template:Languages list
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