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This function returns the radius for a light element.


float getLightRadius ( light theLight )

OOP Syntax Help! I don't understand this!

Method: light:getRadius(...)
Variable: .radius
Counterpart: setLightRadius

Required Arguments

  • theLight: The light that you wish to retrieve the radius of.


Returns a float containing the radius of the specified light, false if invalid arguments were passed.


local light = createLight(0, 0, 0, 4)
outputChatBox("light radius: " .. getLightRadius(light))

See also