GetWeaponAmmo: Difference between revisions
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This function gets the total ammo a [[Element/Weapon|custom weapon]] has. | This function gets the total ammo a [[Element/Weapon|custom weapon]] has. |
Revision as of 16:39, 23 December 2014
Template:Needs example This function gets the total ammo a custom weapon has.
Syntax
int getWeaponAmmo ( weapon theWeapon )
OOP Syntax Help! I don't understand this!
- Method: weapon:getAmmo(...)
- Variable: .ammo
- Counterpart: setWeaponAmmo
Required arguments
- theWeapon: The weapon to get the ammo of.
Returns
Returns an integer containing how many ammo left has the weapon. Returns false if an error occured.
Requirements
Minimum server version | n/a |
---|---|
Minimum client version | 1.3.0-9.04555 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04555" />
See also
- createWeapon
- fireWeapon
- getWeaponAmmo
- getWeaponClipAmmo
- getWeaponFiringRate
- getWeaponFlags
- getWeaponOwner
- getWeaponProperty
- getWeaponState
- getWeaponTarget
- resetWeaponFiringRate
- setWeaponAmmo
- setWeaponClipAmmo
- setWeaponFiringRate
- setWeaponFlags
- setWeaponProperty
- setWeaponState
- setWeaponTarget