HU/playSound: Difference between revisions
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'''Note:''' Támogatott audió formátumok: MP3, WAV, OGG, RIFF, MOD, XM, IT, S3M and PLS(e.g. Webstream). | '''Note:''' Támogatott audió formátumok: MP3, WAV, OGG, RIFF, MOD, XM, IT, S3M and PLS(e.g. Webstream). | ||
{{Note|Teljesítményi okokból, mikor a playSound-ot használjuk egy effekt többszöri lejátszásánál (pl. fegyver lövés), javasoljuk, hogy az audiófájlokat egycsatornás WaV-ba konvertálja (mono), 22050-Hz, vagy kisebb mintavételi frekvenciával. Valamint érdemes hozzáadni egy limitet, ami szabályozza az effekt lejátszási gyakoriságát.}} | {{Note|Teljesítményi okokból, mikor a playSound-ot használjuk egy effekt többszöri lejátszásánál (pl. fegyver lövés), javasoljuk, hogy az audiófájlokat egycsatornás WaV-ba konvertálja (mono), 22050-Hz, vagy kisebb mintavételi frekvenciával. Valamint érdemes hozzáadni egy limitet, ami szabályozza az effekt lejátszási gyakoriságát.}} | ||
== | ==Szintaxis== | ||
<syntaxhighlight lang="lua">element playSound ( string soundPath, [ bool looped = false, bool throttled = true ] )</syntaxhighlight> | <syntaxhighlight lang="lua">element playSound ( string soundPath, [ bool looped = false, bool throttled = true ] )</syntaxhighlight> | ||
{{OOP||[[Sound]]}} | {{OOP||[[Sound]]}} | ||
=== | ===Kötelező argumentumok=== | ||
*'''soundPath:''' the [[filepath]] or URL of the sound file you want to play. (Sound specified by filepath has to be predefined in the [[meta.xml]] file with <file /> tag.) | *'''soundPath:''' the [[filepath]] or URL of the sound file you want to play. (Sound specified by filepath has to be predefined in the [[meta.xml]] file with <file /> tag.) | ||
=== | ===Tetszőleges Argumentumok=== | ||
{{OptionalArg}} | {{OptionalArg}} | ||
*'''looped:''' a [[boolean]] representing whether the sound will be looped. To loop the sound, use ''true''. Loop is not available for streaming sounds, only for sound files. | *'''looped:''' a [[boolean]] representing whether the sound will be looped. To loop the sound, use ''true''. Loop is not available for streaming sounds, only for sound files. | ||
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}} | }} | ||
=== | ===Visszaadott érték=== | ||
Returns a [[sound]] [[element]] if the sound was successfully created, ''false'' otherwise. | Returns a [[sound]] [[element]] if the sound was successfully created, ''false'' otherwise. | ||
== | ==Példa== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function wasted (killer, weapon, bodypart) | function wasted (killer, weapon, bodypart) | ||
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[[AR:playSound]] | [[AR:playSound]] | ||
[[DE:playSound]] | [[DE:playSound]] | ||
==Fordította== | |||
Surge |
Revision as of 16:43, 21 July 2018
Egy hangelemet hoz létre, majd rögtön azután le is játsza azt a játékosnak.
Note: Támogatott audió formátumok: MP3, WAV, OGG, RIFF, MOD, XM, IT, S3M and PLS(e.g. Webstream).
Szintaxis
element playSound ( string soundPath, [ bool looped = false, bool throttled = true ] )
OOP Syntax Help! I don't understand this!
- Method: Sound(...)
Kötelező argumentumok
- soundPath: the filepath or URL of the sound file you want to play. (Sound specified by filepath has to be predefined in the meta.xml file with <file /> tag.)
Tetszőleges Argumentumok
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- looped: a boolean representing whether the sound will be looped. To loop the sound, use true. Loop is not available for streaming sounds, only for sound files.
- throttled: a boolean representing whether the sound will be throttled (i.e. given reduced download bandwidth). To throttle the sound, use true. Sounds will be throttled per default and only for URLs.
Visszaadott érték
Returns a sound element if the sound was successfully created, false otherwise.
Példa
function wasted (killer, weapon, bodypart) local sound = playSound("sounds/wasted.mp3") --Play wasted.mp3 from the sounds folder setSoundVolume(sound, 0.5) -- set the sound volume to 50% end addEventHandler("onClientPlayerWasted", localPlayer, wasted) --add the event handler
See Also
- HU/getRadioChannel
- HU/getRadioChannelName
- HU/getSFXStatus
- HU/getSoundBPM
- HU/getSoundEffects
- HU/getSoundFFTData
- HU/getSoundLength
- HU/getSoundLevelData
- HU/getSoundMaxDistance
- HU/getSoundMetaTags
- HU/getSoundMinDistance
- HU/getSoundPan
- HU/getSoundPosition
- HU/getSoundProperties
- HU/getSoundSpeed
- HU/getSoundVolume
- HU/getSoundWaveData
- HU/isSoundPanningEnabled
- HU/isSoundPaused
- HU/playSFX
- HU/playSFX3D
- HU/playSound
- HU/playSound3D
- HU/playSoundFrontEnd
- HU/setRadioChannel
- HU/setSoundEffectEnabled
- HU/setSoundMaxDistance
- HU/setSoundMinDistance
- HU/setSoundPan
- HU/setSoundPanningEnabled
- HU/setSoundPaused
- HU/setSoundPosition
- HU/setSoundProperties
- HU/setSoundSpeed
- HU/setSoundVolume
- HU/stopSound
Fordította
Surge