PL/takeWeapon

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Revision as of 17:45, 13 September 2018 by WilQ (talk | contribs) (Created page with "__NOTOC__ {{PL/Server function}} This function removes a specified weapon or ammo from a certain player's inventory. ==Syntax== <syntaxhighlight lang="lua">bool takeWeapon (...")
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This function removes a specified weapon or ammo from a certain player's inventory.

Syntax

bool takeWeapon ( player thePlayer, int weaponId [, int ammo ] )

Required Arguments

  • thePlayer: A player object referencing the specified player.
  • weaponId: An integer that refers to a weapon that you wish to remove.

Optional Arguments

  • ammo: If used, this amount of ammo will be taken instead and the weapon will not be removed.

Returns

Returns a true if the weapon/ammo was removed successfully, false otherwise.

Example

This example removes teargas from player.

addCommandHandler( 'rtear',
  function( thePlayer )
    takeWeapon( thePlayer, 17 )
  end
)

See Also

Template:PL/Weapon functions