RemoveAllGameBuildings: Difference between revisions

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(Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22420|This function is used to remove all world buildings and frees building pool.}} ==Syntax== <syntaxhighlight lang="lua">nil removeAllGameBuildings ( )</syntaxhighlight> ===Returns=== Nothing ==See Also== {{Building functions}}")
 
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{{Client function}}
{{Client function}}
{{New feature/item|3.0161|1.6.0|22420|This function is used to remove all world buildings and frees building pool.}}
{{New feature/item|3.0161|1.6.0|22420|This function is used to remove all world buildings and frees building pool.}}
 
{{Note|This function does not affect buildings created using the [[createBuilding]] function}}
==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">nil removeAllGameBuildings ( )</syntaxhighlight>  
<syntaxhighlight lang="lua">nil removeAllGameBuildings ( )</syntaxhighlight>  

Latest revision as of 15:05, 25 May 2024

ADDED/UPDATED IN VERSION 1.6.0 r22420:
This function is used to remove all world buildings and frees building pool.
[[{{{image}}}|link=|]] Note: This function does not affect buildings created using the createBuilding function

Syntax

nil removeAllGameBuildings ( )


Returns

Nothing

See Also