User contributions for TheNormalnij
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2 February 2025
- 16:0016:00, 2 February 2025 diff hist −2 EngineSetModelLODDistance →Example: These numbers have no sense there.
- 15:4715:47, 2 February 2025 diff hist 0 m EngineSetModelLODDistance →Example: fix typo
- 15:4615:46, 2 February 2025 diff hist +730 EngineSetModelLODDistance →Example: Add an example for buildings
- 15:3315:33, 2 February 2025 diff hist +24 EngineSetModelLODDistance 300 only for low lod
28 January 2025
- 14:5714:57, 28 January 2025 diff hist +11 Table.size →Example: #tab returns 3 in this case current
- 14:2714:27, 28 January 2025 diff hist −119 Template:Useful Functions →Table functions: Remove table.fromString
- 14:2514:25, 28 January 2025 diff hist +62 Table.fromString No edit summary current
- 14:2114:21, 28 January 2025 diff hist +145 N Talk:Table.fromString Created page with "This implementation violates script security. --~~~~" current
24 January 2025
- 15:1015:10, 24 January 2025 diff hist +4 Template:ExampleCreateObjectOrBuilding setElementAlpha works only with objects current
15 January 2025
- 12:2212:22, 15 January 2025 diff hist +353 Element data Add security options
- 12:1412:14, 15 January 2025 diff hist +120 Element data →Relevant events: Add onPlayerChangesProtectedData
5 January 2025
- 14:4814:48, 5 January 2025 diff hist −200 EngineRequestModel There is no parentId limits
- 14:4414:44, 5 January 2025 diff hist +133 EngineRequestModel No edit summary
- 13:3013:30, 5 January 2025 diff hist −305 Template:BuildingInfo Dynamic models update current
6 December 2024
- 14:3214:32, 6 December 2024 diff hist +1,012 N OnPlayerChangesProtectedData Created page with "__NOTOC__ {{Server event}} {{Added feature/item|1.6.1|1.6.0|22790|This event is triggered when a player tries to change protected element data. The server protects element data with using elementdata_whitelisted from '''mtaserver.conf''' and the '''clientChangesPolicy''' parameter in [setElementData.}} ==Parameters== *'''element''': The affected element. *'''key''': The name of the element data entry that has changed...."
- 14:3214:32, 6 December 2024 diff hist +89 Template:Player events No edit summary
- 13:3613:36, 6 December 2024 diff hist +348 Server mtaserver.conf elementdata_whitelisted
- 13:1213:12, 6 December 2024 diff hist +433 SetElementData clientChangesPolicy
15 October 2024
- 13:4213:42, 15 October 2024 diff hist +76 Template:Vehicle functions Add spawnVehicleFlyingComponent
29 August 2024
- 10:5510:55, 29 August 2024 diff hist +339 EngineStreamingRequestModel References counter current
- 09:5909:59, 29 August 2024 diff hist +1,108 N EngineStreamingReleaseModel Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function sends a unloading request to the game model streamer.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineStreamingReleaseModel( number modelID [, boolean removeRef = false ] ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to unload. ===Optional Arguments=== {{OptionalArg}} * '''removeRef''': decrease references counter. ===Returns=== Returns ''tr..." current
- 09:4809:48, 29 August 2024 diff hist −6 EngineStreamingRequestModel No edit summary
- 09:4709:47, 29 August 2024 diff hist +1,236 N EngineStreamingRequestModel Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function sends a loading request to the game model streamer.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineStreamingRequestModel( number modelID [, boolean addRef = false, boolean isBlocking = false ] ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. ===Optional Arguments=== {{OptionalArg}} * '''addRef''': increase references counter to pr..."
- 09:1609:16, 29 August 2024 diff hist +611 N EngineStreamingGetModelLoadState Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.1|22676|This function returns load state of model.}} ==Syntax== <syntaxhighlight lang="lua"> string engineStreamingGetModelLoadState( number modelID ) </syntaxhighlight> ===Required Arguments=== * '''modelID''': ID of the model you want to get flags. ===Returns=== Returns ''string'' with model load state. Possible load states: * unloaded - model is not loaded. * loaded - model is loaded. * requested - model is wa..." current
28 August 2024
- 11:2111:21, 28 August 2024 diff hist +172 Template:Engine functions Add model streaming functions
- 11:0811:08, 28 August 2024 diff hist −1 CreateBuilding No edit summary
21 July 2024
- 20:3220:32, 21 July 2024 diff hist +108 EngineImageLinkTXD No edit summary current
- 20:3220:32, 21 July 2024 diff hist 0 EngineImageLinkDFF No edit summary current
- 20:3120:31, 21 July 2024 diff hist +2 m EngineImageLinkDFF No edit summary
- 20:3120:31, 21 July 2024 diff hist +106 EngineImageLinkDFF No edit summary
- 20:2720:27, 21 July 2024 diff hist +45 EngineImageLinkTXD →Example
- 20:2620:26, 21 July 2024 diff hist +45 EngineImageLinkDFF →Example
22 June 2024
- 14:1614:16, 22 June 2024 diff hist +505 N EngineSetPoolCapacity Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|22471|This function changes the capacity of the provided pool.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineSetPoolCapacity( string pool, number capacity ) </syntaxhighlight> ===Required Arguments=== * '''pool''': Name of the pool * '''capacity ''': New size ===Returns=== '''true''' if the pool capacity was changed and '''false''' if not. Throws an error if the pool is invalid. {{Engine_pools}} ==S..." current
- 14:1114:11, 22 June 2024 diff hist +404 N EngineGetPoolCapacity Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|22471|This function returns the capacity of the provided pool.}} ==Syntax== <syntaxhighlight lang="lua"> number engineGetPoolCapacity( string pool ) </syntaxhighlight> ===Required Arguments=== * '''pool''': Name of the pool ===Returns=== The capacity of the provided pool as positive number {{Engine_pools}} ==See Also== {{Engine_functions}}" current
- 14:0814:08, 22 June 2024 diff hist +418 N EngineGetPoolUsedCapacity Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|22471|This function returns the used capacity of the provided pool.}} ==Syntax== <syntaxhighlight lang="lua"> number engineGetPoolUsedCapacity( string pool ) </syntaxhighlight> ===Required Arguments=== * '''pool''': Name of the pool ===Returns=== The used capacity of the provided pool as positive number {{Engine_pools}} ==See Also== {{Engine_functions}}" current
- 14:0814:08, 22 June 2024 diff hist +427 N EngineGetPoolDefaultCapacity Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|22471|This function returns the default capacity of the provided pool.}} ==Syntax== <syntaxhighlight lang="lua"> number engineGetPoolDefaultCapacity( string pool ) </syntaxhighlight> ===Required Arguments=== * '''pool''': Name of the pool ===Returns=== The default capacity of the provided pool as positive number {{Engine_pools}} ==See Also== {{Engine_functions}}" current
- 13:5913:59, 22 June 2024 diff hist +918 N Template:Engine pools Created page with "===Engine pools=== {|class="wikitable sortable" |- ! Name || Default size || Resizable || Description |- | building || 13000 || yes || Static world objects. Terrain, roads, buildings... |- | dummy|| 2500 || no || Dynamic world objects. Doors, fences, boxes |- | ped || 140 || no || Peds |- | object || 1200 || no || Scriptable objects |- | vehicle || 110 || no || Vehicles |- | col-model || 12000 || no || |- | task || 5000 || no || |- | event || 5000 || no || |- | task-allo..." current
17 June 2024
- 17:3117:31, 17 June 2024 diff hist −64 Changes in 1.6 Vladislav Nikolaevich and Uladzislau Nikalayevich and TheNormalnij is me
12 June 2024
- 21:1421:14, 12 June 2024 diff hist 0 Template:Building functions Fix mta version
9 June 2024
- 18:3118:31, 9 June 2024 diff hist −15 m CreateBuilding Fix position
8 June 2024
- 14:5114:51, 8 June 2024 diff hist +195 Template:Engine functions Pool functions added
25 May 2024
- 15:1115:11, 25 May 2024 diff hist −1 RestoreAllGameBuildings No edit summary
- 15:1015:10, 25 May 2024 diff hist 0 m RestoreAllGameBuildings No edit summary
- 15:1015:10, 25 May 2024 diff hist +411 N RestoreAllGameBuildings Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22420|This function cancels RemoveAllGameBuildings efffect}} {{Note|This function can destroy some scripted buildings if the building pool does not have enough free space for game buildings.}} ==Syntax== <syntaxhighlight lang="lua">nil restoreAllGameBuildings ( )</syntaxhighlight> ===Returns=== Nothing ==See Also== {{Building functions}}"
- 15:0515:05, 25 May 2024 diff hist +94 RemoveAllGameBuildings Add note
- 15:0115:01, 25 May 2024 diff hist 0 m Template:Building functions Fix build number
- 14:5914:59, 25 May 2024 diff hist +299 N RemoveAllGameBuildings Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22420|This function is used to remove all world buildings and frees building pool.}} ==Syntax== <syntaxhighlight lang="lua">nil removeAllGameBuildings ( )</syntaxhighlight> ===Returns=== Nothing ==See Also== {{Building functions}}"
17 May 2024
- 22:0222:02, 17 May 2024 diff hist −198 EngineRestoreObjectGroupPhysicalProperties There is no "property" argument
- 21:5421:54, 17 May 2024 diff hist −7 EngineSetObjectGroupPhysicalProperty Use engine functions
- 21:3821:38, 17 May 2024 diff hist +59 Template:Physical Properties Add turn_mass current