Resource:Aspect: Difference between revisions

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=Gallery=
=Gallery=


[[File:1.png|thumb|left|1200px|Admin Panel]]
[[File:1.png|thumb|left|1200px|Client Panel]]
[[File:2.png|thumb|left|1200px|Client Panel]]
[[File:2.png|thumb|left|1200px|Admin Panel]]
[[File:Mta-screen_2012-02-01_22-41-58.png|thumb|left|500px|Attack spawn selector]]  
[[File:Mta-screen_2012-02-01_22-41-58.png|thumb|left|500px|Attack spawn selector]]  
[[File:Mta-screen_2012-02-01_22-41-47.png|thumb|500px|left|Vehicles selector]]
[[File:Mta-screen_2012-02-01_22-41-47.png|thumb|500px|left|Vehicles selector]]

Revision as of 03:31, 2 February 2012

Introduction

Logo.png

A/D Aspect it's a Attack/Defend type of game mode, was created for professional clan matches with attention to clean game and playinign with rules.

It's based on BaseMode ( my previous project ), but with coincidence of time almost completely been changed to other gamemode, in comparison with basemode source code differs in more than 90%.

It is very well optimized and programmed for the latest versions of the Multi Theft Auto.

Features

  • expanded configuration panel,
  • restore feature ( with saving position, weapons, vehicles, health etc ) available as /restore command ( only in match mode ),
  • detection modified files in gta3.img ( with the exception of weapons textures and weapons models resembling in size to original models ),
  • kicks for ping, fps and packet loss abousing,
  • info box with important information,
  • match feature ( uniform settings of weapons and vehicles, addition features available only in this mode) available as /startmatch [base/tdm] [rouds] command,
  • client panel ( with client settings and key binds ),
  • globally client statistics saved on clients disk,
  • auto pause feature ( auto pause when player got time out durring match ) available in match mode,
  • map viewer available as /view command,
  • vote for maps available as /vote [base/arena] command.
  • preview of commands usage of players visible on chat ( only in match mode),
  • preview of started resources visible on chat ( only in match mode),
  • detection of fake times outs ( only in match mode),
  • expanded teams, weapons, vehiles, and spawns selectors,
  • expanded spectator,
  • anti helli-kill and car kill available as settings in configuration panel,
  • built-in scripts 'reload' and 'injury',
  • possibility to do screenshot from game to each player on server available as /screen command,
  • report system for reporting issues available as /report
  • call help system default available as H key,
  • and many more minor features,

Command list

  • /pm [id] - private message
  • /arena [id] - for starting arenas
  • /base [id] - for starting bases
  • /end - for ending the round
  • /add [id] - for adding the player to round
  • /resetscore - restart all players and teams score
  • /gunmenu [id] - for giving the gunmenu for the player
  • /remove [id] - for removing the player from the round
  • /screen id quaility(0-100) [taq] [width] [height] - for doing screenshot for the player
  • /vote [base/arena] [id/ids] - for start the voting
  • /car [id] - for get the vehicle in main lobby
  • /clean - for restart the rounds history
  • /pause - for pausing/repausing the round
  • /swap - for change the teams sides
  • /tp [id1] [id2] - for teleport the player1 to the player2
  • /heal [id] - for heal the player
  • /healall - for heal all players
  • /startmatch [base/tdm] [rounds] - for starting the match
  • /endmatch - for ending the match
  • /gun - re weapon select
  • /rsp - for re-sync
  • /view - for viewing the maps

Default binds

  • F1 - configuration panel
  • F3 - client panel
  • F4 - re-select team
  • H - call help
  • R - Realod the weapon

Gallery

Client Panel
Admin Panel
Attack spawn selector
Vehicles selector
Team Selector #Attack
Team Selector #Defense
Starting a base
Starting a match & info box