Resource:Webstats: Difference between revisions

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Webstats provides Interesting and Exciting™ statistics about your game server!
Webstats provides Interesting and Exciting™ statistics about your game server!



Revision as of 16:17, 1 January 2008

Webstats provides Interesting and Exciting™ statistics about your game server!

How to use

Webstats is accessible via HTTP only. Just start webstats and visit http://yourserver:port/ and click Statistics in the resource browser's side bar.

Scripters

Scripts can register your own stats with the resource, just do something like the following:

call(getResourceFromName("webstats"), "registerStat", getThisResource(), "getBlipCount", "Blips", "The number of blips")
function getBlipCount()
	return #getElementsByType("blip");
end

The syntax for calling registerStat is:

call(getResourceFromName("webstats"), "registerStat", getThisResource(), "yourFunctionName", "Stat name", "Stat description")

The function specified will be called every time the stats are updated (by default once a minute). You should return an number value.

Another example. This example counts the amount of damage done between each call to getDamageCount.

call(getResourceFromName("webstats"), "registerStat", getThisResource(), "getDamageCount", "Damage Given", "The amount of damage players have taken")
damagecount = 0
addEventHandler ( "onPlayerDamage",  getRootElement(), 
	function( attacker, attackerweapon, bodypart, loss )
		damagecount = damagecount + loss
	end
)

function getDamageCount()
	local ret = damagecount;
	damagecount = 0;
	return ret;
end