SetSearchLightEndRadius: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool setSearchLightEndRadius ( searchlight theSearchlight, float endRadius ) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[Element/Searchlight|searchLight]]:setEndRadius|endRadius|getSearchLightEndRadius}} | {{OOP||[[Element/Searchlight|searchLight]]:setEndRadius|endRadius|getSearchLightEndRadius}} |
Latest revision as of 11:12, 20 March 2019
This function sets the end radius of a searchlight element.
Syntax
bool setSearchLightEndRadius ( searchlight theSearchlight, float endRadius )
OOP Syntax Help! I don't understand this!
- Method: searchLight:setEndRadius(...)
- Variable: .endRadius
- Counterpart: getSearchLightEndRadius
Required Arguments
- theSearchLight: the searchlight to modify the property of.
- endRadius: the radius of the searchlight's light cone in its end.
Returns
If every argument is correct, this function returns true. If not, it will return false plus an error message.
Example
This example creates a skywalker light on top of Los Santos' skyscraper and turns it on/off every second by setting it's ending radius and starting radius to 0.
skywalkerLight = createSearchLight (1544, -1353.5, 330, 1528, -1347, 360, 0.2, 3, false) setTimer (function () if not off then setSearchLightStartRadius (skywalkerLight, 0) setSearchLightEndRadius (skywalkerLight, 0) off = true else setSearchLightStartRadius (skywalkerLight, 0.2) setSearchLightEndRadius (skywalkerLight, 3) off = false end end, 1000, 0)
See also
- createSearchLight
- getSearchLightEndPosition
- getSearchLightEndRadius
- getSearchLightStartPosition
- getSearchLightStartRadius
- setSearchLightEndPosition
- setSearchLightEndRadius
- setSearchLightStartPosition
- setSearchLightStartRadius