SetSearchLightStartRadius: Difference between revisions
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{{Client function}} | {{Client function}} | ||
This function sets the start radius of a [[Element/Searchlight|searchlight]] element. | This function sets the start radius of a [[Element/Searchlight|searchlight]] element. |
Revision as of 20:03, 18 March 2018
This function sets the start radius of a searchlight element.
Syntax
searchlight setSearchLightStartRadius ( searchlight theSearchlight, float startRadius )
OOP Syntax Help! I don't understand this!
- Method: searchLight:setStartRadius(...)
- Variable: .startRadius
- Counterpart: getSearchLightStartRadius
Required Arguments
- theSearchLight: the searchlight to modify the property of.
- startRadius: the radius of the searchlight's light cone in its beginning.
Returns
If every argument is correct, this function returns true. If not, it will return false plus an error message.
Example
This example creates a skywalker light on top of Los Santos' skyscraper and turns it on/off every second by setting it's ending radius and starting radius to 0.
skywalkerLight = createSearchLight (1544, -1353.5, 330, 1528, -1347, 360, 0.2, 3, false) setTimer (function () if not off then setSearchLightStartRadius (skywalkerLight, 0) setSearchLightEndRadius (skywalkerLight, 0) off = true else setSearchLightStartRadius (skywalkerLight, 0.2) setSearchLightEndRadius (skywalkerLight, 3) off = false end end, 1000, 0)
See also
- createSearchLight
- getSearchLightEndPosition
- getSearchLightEndRadius
- getSearchLightStartPosition
- getSearchLightStartRadius
- setSearchLightEndPosition
- setSearchLightEndRadius
- setSearchLightStartPosition
- setSearchLightStartRadius