Search results

Jump to navigation Jump to search
  • string getWeaponNameFromID ( int id ) ...ponNameFromID ( killerweapon ) --get the name of 'killerweapon' and define it as 'causeOfDeath'
    2 KB (299 words) - 10:19, 30 January 2022
  • ...= getPlayerName ( attacker ).." killed "..getPlayerName ( source ).." ("..getWeaponNameFromID ( weapon )..")" -- else, if it was a vehicle,
    3 KB (388 words) - 21:46, 14 November 2022
  • ...nt of ammo in the pickup, ''false'' if the pickup element is invalid, 0 if it's no weapon pickup. outputChatBox ( "You just picked up a " .. getWeaponNameFromID(weapon) .. " with " .. ammo .. " ammo", thePlayer ) -- output a message to
    1 KB (164 words) - 08:09, 4 November 2020
  • ...ext according on the pickup type and it's contents to the player who picks it up. ...pType = getPickupType ( source ) -- get the pickup type and save it to the variable 'pickupType'
    2 KB (318 words) - 07:58, 4 November 2020
  • *'''Название''' совместимо с функциями [[RU/getWeaponNameFromID|getWeaponNameFromID]], [[RU/getWeaponIDFromName|getWeaponIDFromName]]. [[it:Armi]]
    8 KB (508 words) - 13:12, 7 June 2022
  • *'''Name''' is compatible with functions [[getWeaponNameFromID]], [[getWeaponIDFromName]]. [[it:Armi]]
    5 KB (603 words) - 22:04, 5 December 2018
  • *'''Name''' is compatible with functions [[getWeaponNameFromID]], [[getWeaponIDFromName]]. [[it:Armi]]
    6 KB (664 words) - 11:07, 1 February 2024