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- {{Client event}} ===Other client events===617 bytes (71 words) - 11:55, 3 January 2020
- The sound element represents a custom sound sent to the client via the use of the file parameter inside the meta file and created either b ...und3D]] or [[playSound]] and can be manipulated with the following element functions:.689 bytes (96 words) - 17:50, 18 July 2018
- ==Related scripting functions== ===Client===548 bytes (34 words) - 20:10, 14 April 2021
- ...reateWeapon|createWeapon]] can be manipulated with the following scripting functions. ==Related scripting functions==405 bytes (53 words) - 10:49, 15 April 2021
- {{Client event}} ===Client resource events===1 KB (177 words) - 20:22, 19 February 2010
- {{Client event}} ===Client vehicle events===665 bytes (80 words) - 21:15, 12 August 2023
- ...sents pedestrians controlled by clients. A player object is created when a client connects to the server and destroyed when he quits. Players cannot be creat ==Related scripting functions==560 bytes (75 words) - 20:12, 14 April 2021
- {{Client event}} This event is triggered when the local client resizes a GUI element.607 bytes (79 words) - 14:31, 20 May 2018
- ...ed by either server or client side scripting. This class is created when a client or server script creates it and it is destroyed in the same way. ==Related scripting functions==305 bytes (49 words) - 15:39, 11 September 2024
- {{Client event}} ===Client event functions===553 bytes (72 words) - 14:31, 20 May 2018
- {{Client event}} ===Client vehicle events===576 bytes (70 words) - 00:35, 14 May 2012
- {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].684 bytes (82 words) - 13:39, 20 January 2018
- {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].680 bytes (82 words) - 13:39, 20 January 2018
- {{Client event}} ===Client object events===740 bytes (76 words) - 21:04, 23 September 2021
- {{Client event}} ===Client resource events===783 bytes (84 words) - 18:51, 9 September 2019
- {{Client event}} ===Client object events===738 bytes (75 words) - 21:04, 23 September 2021
- {{Client event}} ===Other client events===735 bytes (93 words) - 15:44, 27 February 2021
- ...TXD]] class represents a RenderWare Texture Dictionary (TXD) loaded by the client, which can be imported into a custom model to texture it. ==Related scripting functions==280 bytes (40 words) - 21:33, 14 April 2021
- {{Client event}} This example outputs the type of the target the client is aiming at790 bytes (93 words) - 00:06, 2 June 2013
- {{Client event}} ===Client event functions===715 bytes (80 words) - 13:47, 13 February 2021