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  • This function sets the post gui state of a dgs element. bool dgsSetPostGUI( element dgsElement, bool postGUI )
    1 KB (121 words) - 21:27, 3 May 2021
  • This function checks whether an [[element]] is streamable as set by [[setElementStreamable]] or not. bool isElementStreamable ( element theElement )
    1 KB (114 words) - 16:36, 31 May 2020
  • .../item|1.5.9|1.5.8|20724|This event is triggered when the dimension of an [[element]] is changed using [[setElementDimension]].}} *'''oldDimension''': An [[int]] representing the dimension the [[element]] was in before.
    1 KB (115 words) - 21:00, 23 September 2021
  • ...e/item|1.5.9|1.5.8|20837|This event is triggered when the interior of an [[element]] is changed using [[setElementInterior]].}} *'''oldInterior''': An [[int]] representing the interior the [[element]] was in before.
    1 KB (115 words) - 21:05, 23 September 2021
  • ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (332 words) - 16:18, 11 April 2021
  • This event is fired when the item of a dgs-dxgui element has been created. The [[event system#Event source|source]] of this event is the dgs-dxgui element that is created.
    630 bytes (80 words) - 13:41, 20 January 2018
  • This event is fired when the item of a dgs-dxgui element has been destroyed. The [[event system#Event source|source]] of this event is the dgs-dxgui element that is destroyed.
    643 bytes (80 words) - 13:42, 20 January 2018
  • This event is fired when the user moves the mouse over a GUI element. int absoluteX, int absoluteY, element leftGUI
    1 KB (143 words) - 12:50, 27 October 2023
  • The element type of this class is '''"radararea"'''. ==Related scripting functions==
    1 KB (148 words) - 10:13, 15 April 2021
  • This function sets the text of a DGS element. bool dgsSetText ( element DGS element, string text )
    2 KB (232 words) - 21:24, 3 May 2021
  • This event is called when a [[Element/GUI/Combobox|combobox]] gets accepted. element theElement
    977 bytes (95 words) - 14:30, 20 May 2018
  • This function removes move handler from dgs element. string dgsRemoveMoveHandler( element dgsElement )
    990 bytes (113 words) - 22:53, 3 May 2021
  • This event is fired when the user moves the mouse away from a DGS element. int absoluteX, int absoluteY, element enteredGUI
    1 KB (152 words) - 11:51, 11 February 2023
  • This function allow us to set the render layer of a dgs element. This function only have effect on a non-parent dgs element unless the '''forceDetatch''' is enabled.
    2 KB (193 words) - 19:05, 3 May 2021
  • ...can be used in the [[Client_Scripting_Functions#Drawing_functions|Drawing functions]]. A DX font is created with [[dxCreateFont]] and can be used as a paramete The element type of this class is '''"dx-font"'''.
    365 bytes (60 words) - 21:53, 14 April 2021
  • This event is fired when the user moves the mouse away from a GUI element. int absoluteX, int absoluteY, element enteredGUI
    1 KB (152 words) - 14:32, 20 May 2018
  • The [[createPed]] function specifically creates an NPC, but all other ped functions work on both players and NPC's as they're pretty much the same thing to San The element type of a NPC is '''"ped"'''.
    1 KB (185 words) - 20:18, 14 April 2021
  • This event is fired when the cursor first stays at a DGS element without moving for a period. int absoluteX, int absoluteY, element leftGUI
    1 KB (146 words) - 11:01, 24 December 2022
  • ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (358 words) - 12:59, 30 April 2024
  • ...g part of a team is merely a relational connection rather than a change in element hierarchy. To perform logic on all the players of a team you have to use th The element type of this class is: '''"team"'''.
    1 KB (182 words) - 11:17, 15 December 2021
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