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  • ...ate was not manually called by scripts - will see the ped teleport around. It will clearly look as if synchronization were broken. local x, y, z = getElementPosition(localPlayer)
    2 KB (303 words) - 09:13, 3 August 2023
  • local x,y,z = getElementPosition(hitElement) -- if a player triggered it, not the admin,
    10 KB (1,288 words) - 20:46, 20 June 2021
  • ...ment to another element, so that the first one follows the second whenever it moves. ...ngle car, but you can attach car to the3DImage , If you attempt to do this it won't work .
    3 KB (388 words) - 02:18, 12 August 2022
  • ...a "resource", and they will all be unzipped and loaded by the server when it starts. To create your own resource, simply make a folder with your preferr ...folder in our case. So create a text file and name it "meta.xml", and open it with notepad.
    22 KB (3,205 words) - 05:39, 11 November 2013
  • * Z argument isn't in use currently, but make your scripts like it is for future compatibility reasons. ...or:''' The [[interior]] you want to limit the search to. If not specified, it can return elements in any interior.
    4 KB (475 words) - 15:38, 3 May 2024
  • This function attempts to read a boolean (native type) from a file and return it. The amount of bytes read should be one. Returns a boolean if it was successfully read from the file, '''nil''' otherwise.
    5 KB (490 words) - 03:04, 23 January 2022
  • This function attempts to read a boolean (native type) from a file and return it. The amount of bytes read should be one. Returns a boolean if it was successfully read from the file, '''nil''' otherwise.
    5 KB (484 words) - 23:44, 16 January 2022
  • ...n ACL. Make sure to add the command to your ACL under the proper group for it to be usefull (i.e <right name="command.killEveryone" access="true"></right ...his will create a red marker at the position of the player player who uses it.
    10 KB (1,168 words) - 08:44, 7 September 2019
  • local origX, origY, origZ = getElementPosition ( theObject ) --get the original position ...el (of a bed) near a player called ''someguy'', if they exist in the game. It will then move the model towards the player over 3 seconds.
    5 KB (672 words) - 23:13, 17 July 2022
  • ...atrix#getPosition|Matrix.getPosition]]''' and '''[[getElementMatrix]]'''. It's just: ...e opposite of matrix.forward you'll still use matrix.forward but you minus it instead of matrix.backward which doesn't exist. Same applies with matrix.ri
    5 KB (721 words) - 17:09, 16 February 2022
  • ...hree floats indicating the position ''x'', ''y'' and ''z'' of given dummy. It returns ''false'' otherwise. ...ill draw rectangle over every dummy in vehicle player is currently sitting it.
    3 KB (436 words) - 12:29, 18 January 2021
  • ...position underneath a vehicle. This is the position at any rotation. So if it was upside down, the Z value would be higher than the vehicle Z value. If t local pX, pY, pZ = getElementPosition(vehicle)
    3 KB (191 words) - 00:09, 30 November 2014
  • local x, y, z = getElementPosition ( luckyBugger ) -- pobiera pozycję powyższego gracza local x, y, z = getElementPosition ( luckyBugger ) -- pobiera pozycję powyższego gracza
    6 KB (806 words) - 20:49, 17 June 2021
  • ...n as being partly equivalent to a program running in an operating system - it can be started and stopped, and multiple resources can run at once. ...to do with scripting happens in resources, what a resource does defines if it is a gamemode, a map, or anything else. MTA comes with resources that you c
    22 KB (3,459 words) - 12:38, 17 May 2024
  • ...or performance, place it as close to the centre of the polygon as you can. It should be noted this shape is '''2D'''. There should be at least 3 bound po ...e collision polygon's position - the position that will be returned from [[getElementPosition]].
    7 KB (918 words) - 09:51, 30 January 2022
  • The 3D line with a large width value effectively becomes a rectangle, so it it possible to construct basic shapes such as boxes with several large width l local x,y,z = getElementPosition(localPlayer)
    3 KB (433 words) - 17:16, 26 October 2018
  • -- Retrieve the player's position and store it in the variables x, y and z local x, y, z = getElementPosition( myPlayer )
    4 KB (587 words) - 15:06, 11 June 2023
  • The 3D line with a large width value effectively becomes a rectangle, so it it possible to construct basic shapes such as boxes with several large width l local x,y,z = getElementPosition(localPlayer)
    3 KB (444 words) - 13:31, 27 May 2024
  • ...or performance, place it as close to the centre of the polygon as you can. It should be noted this shape is '''2D'''. There should be at least 3 bound po ...kszög pozíciójának X pozíciója - the position that will be returned from [[getElementPosition]].
    7 KB (958 words) - 10:58, 16 May 2019
  • The 3D line with a large width value effectively becomes a rectangle, so it it possible to construct basic shapes such as boxes with several large width l local x,y,z = getElementPosition(localPlayer)
    4 KB (501 words) - 13:31, 27 May 2024
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