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- ...ate was not manually called by scripts - will see the ped teleport around. It will clearly look as if synchronization were broken. local x, y, z = getElementPosition(localPlayer)2 KB (303 words) - 09:13, 3 August 2023
- local x,y,z = getElementPosition(hitElement) -- if a player triggered it, not the admin,10 KB (1,288 words) - 20:46, 20 June 2021
- ...ment to another element, so that the first one follows the second whenever it moves. ...ngle car, but you can attach car to the3DImage , If you attempt to do this it won't work .3 KB (388 words) - 02:18, 12 August 2022
- ...a "resource", and they will all be unzipped and loaded by the server when it starts. To create your own resource, simply make a folder with your preferr ...folder in our case. So create a text file and name it "meta.xml", and open it with notepad.22 KB (3,205 words) - 05:39, 11 November 2013
- * Z argument isn't in use currently, but make your scripts like it is for future compatibility reasons. ...or:''' The [[interior]] you want to limit the search to. If not specified, it can return elements in any interior.4 KB (475 words) - 15:38, 3 May 2024
- This function attempts to read a boolean (native type) from a file and return it. The amount of bytes read should be one. Returns a boolean if it was successfully read from the file, '''nil''' otherwise.5 KB (490 words) - 03:04, 23 January 2022
- This function attempts to read a boolean (native type) from a file and return it. The amount of bytes read should be one. Returns a boolean if it was successfully read from the file, '''nil''' otherwise.5 KB (484 words) - 23:44, 16 January 2022
- ...n ACL. Make sure to add the command to your ACL under the proper group for it to be usefull (i.e <right name="command.killEveryone" access="true"></right ...his will create a red marker at the position of the player player who uses it.10 KB (1,168 words) - 08:44, 7 September 2019
- local origX, origY, origZ = getElementPosition ( theObject ) --get the original position ...el (of a bed) near a player called ''someguy'', if they exist in the game. It will then move the model towards the player over 3 seconds.5 KB (672 words) - 23:13, 17 July 2022
- ...atrix#getPosition|Matrix.getPosition]]''' and '''[[getElementMatrix]]'''. It's just: ...e opposite of matrix.forward you'll still use matrix.forward but you minus it instead of matrix.backward which doesn't exist. Same applies with matrix.ri5 KB (721 words) - 17:09, 16 February 2022
- ...hree floats indicating the position ''x'', ''y'' and ''z'' of given dummy. It returns ''false'' otherwise. ...ill draw rectangle over every dummy in vehicle player is currently sitting it.3 KB (436 words) - 12:29, 18 January 2021
- ...position underneath a vehicle. This is the position at any rotation. So if it was upside down, the Z value would be higher than the vehicle Z value. If t local pX, pY, pZ = getElementPosition(vehicle)3 KB (191 words) - 00:09, 30 November 2014
- local x, y, z = getElementPosition ( luckyBugger ) -- pobiera pozycję powyższego gracza local x, y, z = getElementPosition ( luckyBugger ) -- pobiera pozycję powyższego gracza6 KB (806 words) - 20:49, 17 June 2021
- ...n as being partly equivalent to a program running in an operating system - it can be started and stopped, and multiple resources can run at once. ...to do with scripting happens in resources, what a resource does defines if it is a gamemode, a map, or anything else. MTA comes with resources that you c22 KB (3,459 words) - 12:38, 17 May 2024
- ...or performance, place it as close to the centre of the polygon as you can. It should be noted this shape is '''2D'''. There should be at least 3 bound po ...e collision polygon's position - the position that will be returned from [[getElementPosition]].7 KB (918 words) - 09:51, 30 January 2022
- The 3D line with a large width value effectively becomes a rectangle, so it it possible to construct basic shapes such as boxes with several large width l local x,y,z = getElementPosition(localPlayer)3 KB (433 words) - 17:16, 26 October 2018
- -- Retrieve the player's position and store it in the variables x, y and z local x, y, z = getElementPosition( myPlayer )4 KB (587 words) - 15:06, 11 June 2023
- The 3D line with a large width value effectively becomes a rectangle, so it it possible to construct basic shapes such as boxes with several large width l local x,y,z = getElementPosition(localPlayer)3 KB (444 words) - 13:31, 27 May 2024
- ...or performance, place it as close to the centre of the polygon as you can. It should be noted this shape is '''2D'''. There should be at least 3 bound po ...kszög pozíciójának X pozíciója - the position that will be returned from [[getElementPosition]].7 KB (958 words) - 10:58, 16 May 2019
- The 3D line with a large width value effectively becomes a rectangle, so it it possible to construct basic shapes such as boxes with several large width l local x,y,z = getElementPosition(localPlayer)4 KB (501 words) - 13:31, 27 May 2024