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- ...rces. Lo que éste haga define si se trata de un modo de juego, un mapa, un script sencillo, u otra cosa. MTA, por defecto, trae ciertos resources que puedes ==Creando un script funcional==23 KB (3,689 words) - 19:45, 7 April 2014
- '''Figyelmeztetés, ez a script nagy CPU használatát eredményez.'''3 KB (398 words) - 10:31, 13 October 2018
- .../uk/site.htm Notepad++]. Il y a aussi un logiciel non officiel [[MTASE|MTA Script Editor]] (malheureusement l'auteur ne travail plus dessus) que vous pouvez ==Créer un script qui fonctionne==24 KB (3,773 words) - 11:24, 16 February 2021
- Dieses Script spawnt einen Rhino auf einem zufälligen Spieler.3 KB (356 words) - 08:40, 7 September 2019
- local MOTDText = "Welcome to our server, this is a test MOTD script for MTA's Wiki." -- Example of MOTD message.3 KB (359 words) - 17:16, 26 October 2018
- This script will create an Infernus at the center (0, 0, 3) of San Andreas upon executi4 KB (345 words) - 10:21, 16 April 2017
- If you are using fetchRemote to connect to a PHP script, you can use ''file_get_contents("php://input")'' to read the '''postData'' ...setting of 10 connection attempts means it will be 100 seconds before your script gets a callback about the error. Reducing this value to 2 for example, will8 KB (1,111 words) - 18:10, 30 December 2021
- This example creates a radar area for the King of the hill script, and a colsquare. When the player enters the radar area it flashes, and sto3 KB (404 words) - 08:57, 4 November 2020
- path, -- scan anywhere the script wants us to3 KB (464 words) - 03:30, 23 January 2022
- **'''type''': Typ der Ressource. Kann den Wert "gamemode", "script" oder "map" enthalten. <syntaxhighlight lang="xml"><script src="Dateipfad und -name" type="Typ" /></syntaxhighlight>18 KB (2,335 words) - 13:37, 22 March 2020
- ...nciona como um simples mapa contendo um spawnpoint e vamos fazer com que o script de nosso gamemode criado anteriormente carregue estes dados para que os jog * A marcação '''info type=""''' indica o que seu recurso é: um script, gamemode ou mapa.11 KB (1,700 words) - 00:25, 15 January 2013
- path, -- scan anywhere the script wants us to3 KB (457 words) - 23:29, 16 January 2022
- ** '''type:''' Qual é o tipo do recurso, pode ser um "gamemode", "script", "map", ou "misc". * '''<script />''' O código fonte do recurso, os possíveis parâmetros são:8 KB (1,329 words) - 23:58, 3 June 2019
- Esse script gera um Rhino em cima de um indivíduo sortudo. Este script spawna um tanque em cima do jogador local.10 KB (1,288 words) - 20:46, 20 June 2021
- This server script example removes all models, everywhere:3 KB (382 words) - 05:21, 9 October 2023
- **'''type''': Typ der Ressource. Kann den Wert "gamemode", "script" oder "map" enthalten. <syntaxhighlight lang="xml"><script src="Dateipfad und -name" type="Typ" /></syntaxhighlight>18 KB (2,408 words) - 19:21, 6 March 2018
- This is a script that kills any player that says 'kill'.4 KB (493 words) - 16:02, 3 May 2024
- ''Megjegyzés: Ha nem tudsz hozzáférni a szerverablakhoz, és az 'admin' script fut, felhasználót ennek a parancsnak a chatbox-ba való beírásával tud A szerverhez alapból jár pár script, amik ezt használják [[resources]]. Segítségükkel sokkal könnyebb a s15 KB (2,659 words) - 21:11, 21 February 2021
- Basic texture replacement shader example (compatible with all script examples on this page):4 KB (501 words) - 23:50, 1 November 2022
- ...h=&Revision=10413 r10413], this function will fail when trying to access a script file of another resource, even with ''general.ModifyOtherObjects'' rights g4 KB (555 words) - 19:25, 20 December 2023