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  • {{RU/Server client function}} function scriptCreateTank ( player, command )
    8 KB (656 words) - 15:10, 11 September 2021
  • ...ote|Vehicles (and other elements) created client-side are only seen by the client that created them, aren't synced and players cannot enter them. They are es ...) is some height above the ground. You can find the exact height using the client side function [[getElementDistanceFromCentreOfMassToBaseOfModel]], or you c
    10 KB (1,271 words) - 08:17, 4 December 2020
  • {{Server client function}} ...et client side, the actual limit used is the lowest of both the server and client set values.
    4 KB (647 words) - 01:01, 14 June 2023
  • {{BR/Nota|Os veículos (e outros elementos) criados em client-side são vistos somente pelo cliente que os criaram, não são sincronizad ...altura acima do solo. Você pode achar a altura exata com a seguinte função client-side [[getElementDistanceFromCentreOfMassToBaseOfModel]], ou você mesmo po
    10 KB (1,288 words) - 20:46, 20 June 2021
  • ...'element tree'' to store all the elements that exist on the server and the client. This is directly related to the set of running [[resources]] and their map ...elements of the resource they belong to. Thus, most elements (except for [[client]]s) exist only within resources and are also destroyed as soon as their res
    7 KB (1,039 words) - 08:12, 24 October 2022
  • We will first learn how to make a basic script that lets the player walk around in the city, step by step. ...gered, you use this variable to look which has joined. So it'll spawn that player instead of everyone or a random person.
    22 KB (3,459 words) - 12:38, 17 May 2024
  • image = [[File:Clientwelcome_nick.jpg|MTA 0.5 Client|center|230px]]| ...release was also the first version that had a server browser build in the client.
    24 KB (3,169 words) - 12:05, 20 September 2023
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