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- *[[ES/addEvent|addEvent]] *[[ES/addEventHandler|addEventHandler]]595 bytes (44 words) - 02:54, 14 May 2012
- {{Client event}} This event is triggered when a vehicle explodes.665 bytes (80 words) - 21:15, 12 August 2023
- {{Client event}} This event is triggered when a vehicle respawns.576 bytes (70 words) - 00:35, 14 May 2012
- {{Client event}} This event is triggered by a trailer when it gets attached to a towing vehicle.797 bytes (102 words) - 19:56, 22 September 2016
- {{Client event}} This event is triggered when a trailer gets detached from its towing vehicle.797 bytes (99 words) - 00:41, 14 May 2012
- {{Client event}} *'''loss''': Representa el porcentaje que perdió el jugador en el daño.|ES2 KB (225 words) - 21:09, 14 June 2021
- {{Client event}} This event is triggered when a [[ped]] or [[player]] starts exiting a vehicle. Once th1 KB (145 words) - 13:03, 29 November 2020
- {{Client event}} This event gets fired when a [[ped]] or [[player]] gets out of a vehicle.1 KB (149 words) - 14:24, 31 August 2023
- {{Client event}} This event gets fired when a [[player]] or [[ped]] enters a vehicle.2 KB (181 words) - 12:55, 29 November 2020
- {{Client event}} This event is triggered when a [[ped]] or [[player]] starts entering a vehicle. Once t1 KB (188 words) - 12:58, 29 November 2020
- ==Account functions== ==ACL functions==3 KB (285 words) - 12:38, 16 January 2022
- ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.3 KB (332 words) - 16:18, 11 April 2021
- ...unu(Deathmatch) oyun moduna uygun olan '''client-taraflı''' script yapma [[event]]lerini içerir. Fonksiyon veya event ile ilgili bir şey için, [[Requested Functions and Events|İstenmiş Fonksiyonlar ve Eventler]] sayfasını kullanın.1 KB (168 words) - 23:44, 12 May 2017
- ...s from the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]] For more functions, check the [[Useful_Functions|useful functions page]].3 KB (320 words) - 17:27, 27 April 2014
- ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.3 KB (358 words) - 12:59, 30 April 2024
- ...includeonly><noinclude>Template for using in function and event pages. For functions/events lists please use <nowiki>{{New items}}</nowiki>. ###ES - Spain (España)1 KB (169 words) - 16:34, 20 December 2023
- Aby zażądać funkcji lub zdarzenia, użyj [[Requested Functions and Events]] or https://bugs.mtasa.com. ==Account functions==3 KB (344 words) - 11:15, 16 December 2020
- This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available in the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]].1 KB (139 words) - 05:35, 22 March 2016
- This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available in the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]].1 KB (161 words) - 11:03, 11 October 2018
- ...pueda usar un pickup se usaria el cancelEvent y el evento en nuestro caso es: [[onPickupUse]] *'''reason:''' La razon por la que cancelas el evento ((No siempre es necesario)).2 KB (319 words) - 18:09, 30 August 2012