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  • <script src="script.lua" type="shared"/> <!-- this script will run separately both on client and server --> <script src="script.lua" type="client"/> <!-- define it separately on client -->
    68 KB (8,381 words) - 16:29, 23 April 2024
  • == Zombiesystem script == you can use this script for different things
    3 KB (505 words) - 13:13, 2 December 2013
  • Gli script client-side sono quegli script che sono avviati ''lato client'' dalla mod deathmatch. Significa che essi h Questi script sono utili soprattutto per tutto ciò che dev'essere fatto client-side, com
    2 KB (244 words) - 00:30, 13 June 2008

Page text matches

  • == Ransom's - Script testing server == This server should be used to test new (experimental) script files and maps.
    521 bytes (64 words) - 05:06, 12 November 2006
  • title = Script Example Missing | ...ludeonly> <noinclude><nowiki>{{FULLPAGENAME}}</nowiki></noinclude> needs a script example, help out by writing one. |
    712 bytes (71 words) - 11:17, 17 January 2016
  • title = Példa script szükséges | ...ly> <noinclude><nowiki>{{FULLPAGENAME}}</nowiki></noinclude> híján van egy script példának. Segíts azzal, hogy írsz egyet! |
    739 bytes (86 words) - 12:18, 11 August 2018
  • Gli script client-side sono quegli script che sono avviati ''lato client'' dalla mod deathmatch. Significa che essi h Questi script sono utili soprattutto per tutto ciò che dev'essere fatto client-side, com
    2 KB (244 words) - 00:30, 13 June 2008
  • title = Exemplu de Script Lipsă | ...><nowiki>{{FULLPAGENAME}}</nowiki></noinclude> are nevoie de un exemplu de script, ajută prin realizarea unuia. |
    750 bytes (80 words) - 11:47, 8 April 2020
  • You are probably referring to fr.lua. The only purpose of that script is to make it easier for us QA to test a bunch of stuff. It is not intended ...ll have different needs. If someone comes up with a particularly good menu script, others can simply include it in their .map files. This is precisely what w
    1 KB (175 words) - 01:44, 24 December 2006
  • ==Kapcsolódó script funkciók==
    672 bytes (107 words) - 18:53, 7 October 2018
  • ==Kapcsolódó script funkciók==
    672 bytes (107 words) - 09:23, 26 October 2018
  • ...e it is declared. The scope is the 'level' the variable is visible for the script, containing the value that was assigned to it. ...t must be accessed by more than one script file in the resource. Since all script files within a resource share the same global environment, it makes sense t
    2 KB (230 words) - 21:29, 12 May 2009
  • ==Kapcsolódó script funkciók==
    740 bytes (114 words) - 20:12, 14 April 2021
  • function importer:from(script) local res=getResourceFromName(script)
    2 KB (242 words) - 12:54, 14 February 2024
  • if (xmlNodeGetName(node) == "script") then local script = xmlNodeGetAttribute(node, "src")
    3 KB (306 words) - 21:12, 1 December 2014
  • ...y, you should just call the [[httpRequestLogin]] function again. It is the script's responsibility to judge when the user is logged in satisfactorily - you c
    1 KB (209 words) - 20:11, 8 September 2009
  • ...files, which are included from the resource (in the metafile) by using a <script> tag (and type attribute). <script src="c_gui.lua" type="client" />
    2 KB (278 words) - 16:16, 26 December 2012
  • ...files, which are included from the resource (in the metafile) by using a <script> tag (and type attribute). <script src="c_gui.lua" type="client" />
    2 KB (285 words) - 14:45, 24 October 2018
  • ...his say something like, every time its created '''if not specified''' by a script function while spawning it?
    224 bytes (37 words) - 07:11, 25 March 2008
  • ...mation about the currently running script. It can be used to know when the script has been updated by MTA. -- Get the information of this script file.
    1 KB (196 words) - 03:27, 23 January 2022
  • ...mation about the currently running script. It can be used to know when the script has been updated by MTA. -- Get the information of this script file.
    1 KB (189 words) - 23:25, 16 January 2022
  • You clearly can't script, so please stop confusing readers by adding such poorly created examples.
    460 bytes (58 words) - 11:48, 17 November 2011
  • ...anmış ve Ölümoyunu(Deathmatch) oyun moduna uygun olan '''client-taraflı''' script yapma [[event]]lerini içerir. ...pt eventlerini buradan bulabilirsiniz: [[TR/Server Scripting Events|Server Script Yapma Eventleri]]
    1 KB (168 words) - 23:44, 12 May 2017
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